From ZeldaMods (Breath of the Wild)
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Latest revision as of 18:09, 14 October 2018
LynelChaseBattleMove| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| SlowDownDist |
Float |
|
|
| SpeedUpDist |
Float |
|
|
| BaseDist |
Float |
|
|
| OutDist |
Float |
|
|
| CloseStartDist |
Float |
|
|
Children
Derived definitions
下半身 (Lynel_Senior, 弓戦闘対騎兵)
| Name |
Value
|
| SlowDownDist |
3.0
|
| SpeedUpDist |
10.0
|
| BaseDist |
20.0
|
| OutDist |
50.0
|
| CloseStartDist |
20.0
|
下半身 (Lynel_Middle, 弓戦闘対騎兵)
| Name |
Value
|
| SlowDownDist |
3.0
|
| SpeedUpDist |
10.0
|
| BaseDist |
20.0
|
| OutDist |
50.0
|
| CloseStartDist |
20.0
|
下半身 (Lynel, 弓戦闘対騎兵)
| Name |
Value
|
| SlowDownDist |
3.0
|
| SpeedUpDist |
10.0
|
| BaseDist |
20.0
|
| OutDist |
50.0
|
| CloseStartDist |
20.0
|