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Latest revision as of 18:09, 14 October 2018
LastBossBeamAttackRoot| AI definition |
|---|
| Type |
AI |
|---|
Contents
- 1 StaticInstParams
- 2 Children
- 3 Derived definitions
- 3.1 ビーム攻撃 (SiteBossBow, ビーム攻撃)
- 3.2 ビーム攻撃 (SiteBossSpear, ビーム攻撃)
- 3.3 ビーム攻撃 (SiteBossLsword, ビーム攻撃)
- 3.4 ビーム攻撃 (SiteBossSwordCastle, ビーム攻撃)
- 3.5 ビーム攻撃 (SiteBossBowCastle, ビーム攻撃)
- 3.6 ビーム攻撃 (SiteBossSpearCastle, ビーム攻撃)
- 3.7 ビーム攻撃 (SiteBossSpearR, ビーム攻撃)
- 3.8 ビーム攻撃 (SiteBossSword, ビーム攻撃)
- 3.9 ビーム攻撃 (SiteBossBowR, ビーム攻撃)
- 3.10 ビーム攻撃 (SiteBossLswordR, ビーム攻撃)
- 3.11 ビーム攻撃 (SiteBossSwordR, ビーム攻撃)
- 3.12 ビーム攻撃 (SiteBossLswordCastle, ビーム攻撃)
StaticInstParams
| Name |
Type |
Default value |
Description
|
| WaitTime |
Float |
|
|
| IsMove |
Bool |
|
|
| KeepDistance |
Float |
|
|
| MoveSpeed |
Float |
|
|
| InitSpeed |
Float |
|
|
| Accel |
Float |
|
|
| KeepDistanceRand |
Float |
|
|
| RandKeepFrame |
Float |
|
|
| BrakeStartFrame |
Float |
|
|
| MoveYSpeed |
Float |
|
|
| IsChangeable |
Bool |
|
|
| ReflectOffset |
Vec3 |
|
|
| AttackPowerForPlayer |
Int |
|
|
| AttackPower |
Int |
|
|
| AtMinDamage |
Int |
|
|
| IsCreateGuardEffect |
Bool |
|
|
| AddAttackPower |
Int |
|
|
Children
| Name |
Description
|
| チャージ |
|
| 照準 |
|
| 発射 |
|
Derived definitions
ビーム攻撃 (SiteBossBow, ビーム攻撃)
| Name |
Value
|
| WaitTime |
0.0
|
| IsMove |
True
|
| KeepDistance |
19.0
|
| MoveSpeed |
0.1
|
| InitSpeed |
0.02
|
| Accel |
1.06
|
| KeepDistanceRand |
1.0
|
| RandKeepFrame |
90.0
|
| BrakeStartFrame |
150.0
|
| MoveYSpeed |
0.0
|
| IsChangeable |
True
|
| ReflectOffset |
Vec3(x=0.0, y=5.0, z=0.0)
|
| AttackPowerForPlayer |
40
|
| AttackPower |
40
|
| AtMinDamage |
8
|
| IsCreateGuardEffect |
False
|
| AddAttackPower |
2
|
ビーム攻撃 (SiteBossSpear, ビーム攻撃)
| Name |
Value
|
| WaitTime |
0.0
|
| IsMove |
False
|
| KeepDistance |
0.0
|
| MoveSpeed |
0.0
|
| InitSpeed |
0.0
|
| Accel |
0.0
|
| KeepDistanceRand |
0.0
|
| RandKeepFrame |
0.0
|
| BrakeStartFrame |
200.0
|
| MoveYSpeed |
0.0
|
| IsChangeable |
True
|
| ReflectOffset |
Vec3(x=0.0, y=10.0, z=0.0)
|
| AttackPowerForPlayer |
40
|
| AttackPower |
40
|
| AtMinDamage |
8
|
| IsCreateGuardEffect |
False
|
| AddAttackPower |
2
|
ビーム攻撃 (SiteBossLsword, ビーム攻撃)
| Name |
Value
|
| WaitTime |
0.0
|
| IsMove |
True
|
| KeepDistance |
20.0
|
| MoveSpeed |
0.1
|
| InitSpeed |
0.02
|
| Accel |
1.05
|
| KeepDistanceRand |
1.0
|
| RandKeepFrame |
90.0
|
| BrakeStartFrame |
150.0
|
| MoveYSpeed |
0.0
|
| IsChangeable |
True
|
| ReflectOffset |
Vec3(x=0.0, y=2.5, z=0.0)
|
| AttackPowerForPlayer |
40
|
| AttackPower |
40
|
| AtMinDamage |
8
|
| IsCreateGuardEffect |
False
|
| AddAttackPower |
2
|
ビーム攻撃 (SiteBossSwordCastle, ビーム攻撃)
| Name |
Value
|
| WaitTime |
0.0
|
| IsMove |
True
|
| KeepDistance |
20.0
|
| MoveSpeed |
0.1
|
| InitSpeed |
0.02
|
| Accel |
1.05
|
| KeepDistanceRand |
2.0
|
| RandKeepFrame |
90.0
|
| BrakeStartFrame |
150.0
|
| MoveYSpeed |
1.0
|
| IsChangeable |
False
|
| ReflectOffset |
Vec3(x=0.0, y=1.0, z=0.0)
|
| AttackPowerForPlayer |
40
|
| AttackPower |
40
|
| AtMinDamage |
8
|
| IsCreateGuardEffect |
True
|
| AddAttackPower |
2
|
ビーム攻撃 (SiteBossBowCastle, ビーム攻撃)
| Name |
Value
|
| WaitTime |
0.0
|
| IsMove |
True
|
| KeepDistance |
19.0
|
| MoveSpeed |
0.1
|
| InitSpeed |
0.02
|
| Accel |
1.06
|
| KeepDistanceRand |
1.0
|
| RandKeepFrame |
90.0
|
| BrakeStartFrame |
150.0
|
| MoveYSpeed |
0.0
|
| IsChangeable |
True
|
| ReflectOffset |
Vec3(x=0.0, y=5.0, z=0.0)
|
| AttackPowerForPlayer |
40
|
| AttackPower |
40
|
| AtMinDamage |
8
|
| IsCreateGuardEffect |
False
|
| AddAttackPower |
2
|
ビーム攻撃 (SiteBossSpearCastle, ビーム攻撃)
| Name |
Value
|
| WaitTime |
0.0
|
| IsMove |
False
|
| KeepDistance |
0.0
|
| MoveSpeed |
0.0
|
| InitSpeed |
0.0
|
| Accel |
0.0
|
| KeepDistanceRand |
0.0
|
| RandKeepFrame |
0.0
|
| BrakeStartFrame |
200.0
|
| MoveYSpeed |
0.0
|
| IsChangeable |
True
|
| ReflectOffset |
Vec3(x=0.0, y=10.0, z=0.0)
|
| AttackPowerForPlayer |
40
|
| AttackPower |
40
|
| AtMinDamage |
8
|
| IsCreateGuardEffect |
False
|
| AddAttackPower |
2
|
ビーム攻撃 (SiteBossSpearR, ビーム攻撃)
| Name |
Value
|
| WaitTime |
0.0
|
| IsMove |
False
|
| KeepDistance |
0.0
|
| MoveSpeed |
0.0
|
| InitSpeed |
0.0
|
| Accel |
0.0
|
| KeepDistanceRand |
0.0
|
| RandKeepFrame |
0.0
|
| BrakeStartFrame |
200.0
|
| MoveYSpeed |
0.0
|
| IsChangeable |
True
|
| ReflectOffset |
Vec3(x=0.0, y=10.0, z=0.0)
|
| AttackPowerForPlayer |
40
|
| AttackPower |
40
|
| AtMinDamage |
8
|
| IsCreateGuardEffect |
False
|
| AddAttackPower |
2
|
ビーム攻撃 (SiteBossSword, ビーム攻撃)
| Name |
Value
|
| WaitTime |
0.0
|
| IsMove |
True
|
| KeepDistance |
20.0
|
| MoveSpeed |
0.1
|
| InitSpeed |
0.02
|
| Accel |
1.05
|
| KeepDistanceRand |
2.0
|
| RandKeepFrame |
90.0
|
| BrakeStartFrame |
150.0
|
| MoveYSpeed |
1.0
|
| IsChangeable |
False
|
| ReflectOffset |
Vec3(x=0.0, y=1.0, z=0.0)
|
| AttackPowerForPlayer |
40
|
| AttackPower |
40
|
| AtMinDamage |
8
|
| IsCreateGuardEffect |
True
|
| AddAttackPower |
2
|
ビーム攻撃 (SiteBossBowR, ビーム攻撃)
| Name |
Value
|
| WaitTime |
0.0
|
| IsMove |
True
|
| KeepDistance |
19.0
|
| MoveSpeed |
0.1
|
| InitSpeed |
0.02
|
| Accel |
1.06
|
| KeepDistanceRand |
1.0
|
| RandKeepFrame |
90.0
|
| BrakeStartFrame |
150.0
|
| MoveYSpeed |
0.0
|
| IsChangeable |
True
|
| ReflectOffset |
Vec3(x=0.0, y=5.0, z=0.0)
|
| AttackPowerForPlayer |
40
|
| AttackPower |
40
|
| AtMinDamage |
8
|
| IsCreateGuardEffect |
False
|
| AddAttackPower |
2
|
ビーム攻撃 (SiteBossLswordR, ビーム攻撃)
| Name |
Value
|
| WaitTime |
0.0
|
| IsMove |
True
|
| KeepDistance |
20.0
|
| MoveSpeed |
0.1
|
| InitSpeed |
0.02
|
| Accel |
1.05
|
| KeepDistanceRand |
1.0
|
| RandKeepFrame |
90.0
|
| BrakeStartFrame |
150.0
|
| MoveYSpeed |
0.0
|
| IsChangeable |
True
|
| ReflectOffset |
Vec3(x=0.0, y=2.5, z=0.0)
|
| AttackPowerForPlayer |
40
|
| AttackPower |
40
|
| AtMinDamage |
8
|
| IsCreateGuardEffect |
False
|
| AddAttackPower |
2
|
ビーム攻撃 (SiteBossSwordR, ビーム攻撃)
| Name |
Value
|
| WaitTime |
0.0
|
| IsMove |
True
|
| KeepDistance |
20.0
|
| MoveSpeed |
0.1
|
| InitSpeed |
0.02
|
| Accel |
1.05
|
| KeepDistanceRand |
2.0
|
| RandKeepFrame |
90.0
|
| BrakeStartFrame |
150.0
|
| MoveYSpeed |
1.0
|
| IsChangeable |
False
|
| ReflectOffset |
Vec3(x=0.0, y=1.0, z=0.0)
|
| AttackPowerForPlayer |
40
|
| AttackPower |
40
|
| AtMinDamage |
8
|
| IsCreateGuardEffect |
True
|
| AddAttackPower |
2
|
ビーム攻撃 (SiteBossLswordCastle, ビーム攻撃)
| Name |
Value
|
| WaitTime |
0.0
|
| IsMove |
True
|
| KeepDistance |
20.0
|
| MoveSpeed |
0.1
|
| InitSpeed |
0.02
|
| Accel |
1.05
|
| KeepDistanceRand |
1.0
|
| RandKeepFrame |
90.0
|
| BrakeStartFrame |
150.0
|
| MoveYSpeed |
0.0
|
| IsChangeable |
True
|
| ReflectOffset |
Vec3(x=0.0, y=2.5, z=0.0)
|
| AttackPowerForPlayer |
40
|
| AttackPower |
40
|
| AtMinDamage |
8
|
| IsCreateGuardEffect |
False
|
| AddAttackPower |
2
|