AIDef:AI/ChuchuNavMoveTarget: Difference between revisions
Jump to navigation
Jump to search
imported>Leoetlino import AI definitions from 1.5.0 |
imported>Leoetlino import AI definitions from 1.5.0 (add missing AITreeVariables) |
||
| Line 3: | Line 3: | ||
|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| NavSearchControl || AITreeVariablePointer || || | |||
|- | |||
| RefPosVibrateCheckerForAI || AITreeVariablePointer || || | |||
|- | |||
| RefVelRotVibrateCheckerforAI || AITreeVariablePointer || || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == | ||
Latest revision as of 15:00, 22 October 2018
| AI definition | |
|---|---|
| Type | AI |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| NavSearchControl | AITreeVariablePointer | ||
| RefPosVibrateCheckerForAI | AITreeVariablePointer | ||
| RefVelRotVibrateCheckerforAI | AITreeVariablePointer |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| WallHitTime | Int | ||
| ReachTargetArea | Float | ||
| RepathTime | Float | ||
| WeaponIdx | Int | ||
| TooFarDist | Float | ||
| UseCharacterRadius | Bool | ||
| VibrateCheckTime | Int | ||
| RotVibrateCheckTime | Int | ||
| IsLastLineReachCheck | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Children
| Name | Description |
|---|---|
| ジャンプ | |
| 直進 | |
| 移動 | |
| 見まわす |
Derived definitions
遠方追跡 (Chuchu, 行動)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 5.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
気づき (Chuchu, 追跡)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 3.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
近づき (Chuchu, 連携)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 1.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
近場追跡 (Chuchu, 行動)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 5.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
行動 (Chuchu, 諦め)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 2.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
遠方追跡 (Chuchu_Middle, 行動)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 5.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
気づき (Chuchu_Middle, 追跡)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 3.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
近づき (Chuchu_Middle, 連携)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 1.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
近場追跡 (Chuchu_Middle, 行動)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 5.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
行動 (Chuchu_Middle, 諦め)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 2.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
遠方追跡 (Chuchu_Senior, 行動)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 5.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
気づき (Chuchu_Senior, 追跡)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 3.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
近づき (Chuchu_Senior, 連携)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 1.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
近場追跡 (Chuchu_Senior, 行動)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 5.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
行動 (Chuchu_Senior, 諦め)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 2.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |