AIDef:AI/ChuchuNavMoveTarget: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
(No difference)

Revision as of 18:07, 14 October 2018

ChuchuNavMoveTarget
AI definition
Type AI

StaticInstParams

Name Type Default value Description
WallHitTime Int
ReachTargetArea Float
RepathTime Float
WeaponIdx Int
TooFarDist Float
UseCharacterRadius Bool
VibrateCheckTime Int
RotVibrateCheckTime Int
IsLastLineReachCheck Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
ジャンプ
直進
移動
見まわす

Derived definitions

遠方追跡 (Chuchu, 行動)

Name Value
WallHitTime 10
ReachTargetArea 5.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
UseCharacterRadius False
VibrateCheckTime -1
RotVibrateCheckTime -1
IsLastLineReachCheck True

気づき (Chuchu, 追跡)

Name Value
WallHitTime 10
ReachTargetArea 3.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
UseCharacterRadius False
VibrateCheckTime -1
RotVibrateCheckTime -1
IsLastLineReachCheck True

近づき (Chuchu, 連携)

Name Value
WallHitTime 10
ReachTargetArea 1.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
UseCharacterRadius False
VibrateCheckTime -1
RotVibrateCheckTime -1
IsLastLineReachCheck True

近場追跡 (Chuchu, 行動)

Name Value
WallHitTime 10
ReachTargetArea 5.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
UseCharacterRadius False
VibrateCheckTime -1
RotVibrateCheckTime -1
IsLastLineReachCheck True

行動 (Chuchu, 諦め)

Name Value
WallHitTime 10
ReachTargetArea 2.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
UseCharacterRadius False
VibrateCheckTime -1
RotVibrateCheckTime -1
IsLastLineReachCheck True

遠方追跡 (Chuchu_Middle, 行動)

Name Value
WallHitTime 10
ReachTargetArea 5.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
UseCharacterRadius False
VibrateCheckTime -1
RotVibrateCheckTime -1
IsLastLineReachCheck True

気づき (Chuchu_Middle, 追跡)

Name Value
WallHitTime 10
ReachTargetArea 3.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
UseCharacterRadius False
VibrateCheckTime -1
RotVibrateCheckTime -1
IsLastLineReachCheck True

近づき (Chuchu_Middle, 連携)

Name Value
WallHitTime 10
ReachTargetArea 1.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
UseCharacterRadius False
VibrateCheckTime -1
RotVibrateCheckTime -1
IsLastLineReachCheck True

近場追跡 (Chuchu_Middle, 行動)

Name Value
WallHitTime 10
ReachTargetArea 5.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
UseCharacterRadius False
VibrateCheckTime -1
RotVibrateCheckTime -1
IsLastLineReachCheck True

行動 (Chuchu_Middle, 諦め)

Name Value
WallHitTime 10
ReachTargetArea 2.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
UseCharacterRadius False
VibrateCheckTime -1
RotVibrateCheckTime -1
IsLastLineReachCheck True

遠方追跡 (Chuchu_Senior, 行動)

Name Value
WallHitTime 10
ReachTargetArea 5.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
UseCharacterRadius False
VibrateCheckTime -1
RotVibrateCheckTime -1
IsLastLineReachCheck True

気づき (Chuchu_Senior, 追跡)

Name Value
WallHitTime 10
ReachTargetArea 3.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
UseCharacterRadius False
VibrateCheckTime -1
RotVibrateCheckTime -1
IsLastLineReachCheck True

近づき (Chuchu_Senior, 連携)

Name Value
WallHitTime 10
ReachTargetArea 1.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
UseCharacterRadius False
VibrateCheckTime -1
RotVibrateCheckTime -1
IsLastLineReachCheck True

近場追跡 (Chuchu_Senior, 行動)

Name Value
WallHitTime 10
ReachTargetArea 5.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
UseCharacterRadius False
VibrateCheckTime -1
RotVibrateCheckTime -1
IsLastLineReachCheck True

行動 (Chuchu_Senior, 諦め)

Name Value
WallHitTime 10
ReachTargetArea 2.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
UseCharacterRadius False
VibrateCheckTime -1
RotVibrateCheckTime -1
IsLastLineReachCheck True