AIDef:AI/AssassinRoot: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
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Latest revision as of 18:07, 14 October 2018
| AI definition | |
|---|---|
| Type | AI |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| EquipItem1 | String | Default | |
| EquipItem2 | String | Default | |
| EquipItem3 | String | Default | |
| EquipItem4 | String | Default | |
| RideHorseName | String | ||
| TraverseDist | Float | 0.0 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ChangeDistance | Float | ||
| PlayerHitVelocity | Float | ||
| ReleaseInterest2Time | Int | ||
| StaggerUpperASName | String | ||
| StaggerUpperRunASName | String |
Children
| Name | Description |
|---|---|
| DemoOnly | |
| EventStartWait | |
| Reaction | |
| Search | |
| Terror | |
| Timeline |
Derived definitions
Root (Assassin)
| Name | Value |
|---|---|
| ChangeDistance | 15.0 |
| PlayerHitVelocity | 0.2 |
| ReleaseInterest2Time | 90 |
| StaggerUpperASName | Stagger_Upper |
| StaggerUpperRunASName | Stagger_Upper_Run |