AIDef:AI/AssassinRoot
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AI definition | |
---|---|
Type | AI |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
EquipItem1 | String | Default | |
EquipItem2 | String | Default | |
EquipItem3 | String | Default | |
EquipItem4 | String | Default | |
RideHorseName | String | ||
TraverseDist | Float | 0.0 |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ChangeDistance | Float | ||
PlayerHitVelocity | Float | ||
ReleaseInterest2Time | Int | ||
StaggerUpperASName | String | ||
StaggerUpperRunASName | String |
Children
Name | Description |
---|---|
DemoOnly | |
EventStartWait | |
Reaction | |
Search | |
Terror | |
Timeline |
Derived definitions
Root (Assassin)
Name | Value |
---|---|
ChangeDistance | 15.0 |
PlayerHitVelocity | 0.2 |
ReleaseInterest2Time | 90 |
StaggerUpperASName | Stagger_Upper |
StaggerUpperRunASName | Stagger_Upper_Run |