AIDef:AI/AssassinBossAttackSeq: Difference between revisions
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Latest revision as of 18:07, 14 October 2018
AssassinBossAttackSeq| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsFinishedByFailAction |
Bool |
|
|
| IsEndChangeable |
Bool |
|
|
| IsNoChangeable |
Bool |
|
|
Children
Derived definitions
元気 (Assassin_Senior, 攻撃)
| Name |
Value
|
| IsFinishedByFailAction |
False
|
| IsEndChangeable |
False
|
| IsNoChangeable |
True
|
瀕死 (Assassin_Senior, 攻撃)
| Name |
Value
|
| IsFinishedByFailAction |
False
|
| IsEndChangeable |
False
|
| IsNoChangeable |
True
|