AIDef:AI/AnimalTimelineAI: Difference between revisions
From ZeldaMods (Breath of the Wild)
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imported>Leoetlino |
(No difference)
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Revision as of 18:07, 14 October 2018
AnimalTimelineAIAI definition |
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Type |
AI |
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StaticInstParams
Name |
Type |
Default value |
Description
|
IntervalToCheckSchedule |
Int |
|
|
Children
Name |
Description
|
Action1 |
|
Action2 |
|
Action3 |
|
Action4 |
|
Idle |
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Derived definitions
通常行動 (Animal_Horse_A, Root_0)
Name |
Value
|
IntervalToCheckSchedule |
1
|
徘徊 (Dog, 通常行動_0)
Name |
Value
|
IntervalToCheckSchedule |
1
|
徘徊 (Kokko, 通常行動_0)
Name |
Value
|
IntervalToCheckSchedule |
1
|
徘徊 (Sunazarashi_B, 通常行動_0)
Name |
Value
|
IntervalToCheckSchedule |
1
|
通常行動 (DomesticAnimalWait, Root_0)
Name |
Value
|
IntervalToCheckSchedule |
1
|
徘徊 (SunazarashiSP_C, 通常行動_0)
Name |
Value
|
IntervalToCheckSchedule |
1
|
徘徊 (DomesticAnimal, 通常行動_0)
Name |
Value
|
IntervalToCheckSchedule |
1
|