AIDef:AI/AnimalTimelineAI: Difference between revisions

From ZeldaMods (Breath of the Wild)
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imported>Leoetlino
(import AI definitions from 1.5.0)
(No difference)

Revision as of 18:07, 14 October 2018

AnimalTimelineAI
AI definition
Type AI

StaticInstParams

Name Type Default value Description
IntervalToCheckSchedule Int


Children

Name Description
Action1
Action2
Action3
Action4
Idle

Derived definitions

通常行動 (Animal_Horse_A, Root_0)

Name Value
IntervalToCheckSchedule 1

徘徊 (Dog, 通常行動_0)

Name Value
IntervalToCheckSchedule 1

徘徊 (Kokko, 通常行動_0)

Name Value
IntervalToCheckSchedule 1

徘徊 (Sunazarashi_B, 通常行動_0)

Name Value
IntervalToCheckSchedule 1

通常行動 (DomesticAnimalWait, Root_0)

Name Value
IntervalToCheckSchedule 1

徘徊 (SunazarashiSP_C, 通常行動_0)

Name Value
IntervalToCheckSchedule 1

徘徊 (DomesticAnimal, 通常行動_0)

Name Value
IntervalToCheckSchedule 1