AIDef:Action/WindCutter: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
(No difference)

Revision as of 18:04, 14 October 2018

WindCutter
AI definition
Type Action

MapUnitInstParams

Name Type Default value Description
AttackLevel Int 1
AttackDirType Int -1
AttackPower Int 0
ScaleTime Float 1.0
Range Float 5.0
RigidBodyName String
AttackPowerForPlayer Int -1


StaticInstParams

Name Type Default value Description
LevelRangeMult Float
LevelAtkMult Int
LevelScaleMult Float
IsLevelOneScaleOne Bool
LevelBaseScaleAdd Int
AttackIntensity Int
AttackMinPower Int


Derived definitions

Root (WindCutter)

Name Value
LevelRangeMult 1.0
LevelAtkMult 1
LevelScaleMult 2.0
IsLevelOneScaleOne True
LevelBaseScaleAdd 0
AttackIntensity 2
AttackMinPower 1