AIDef:Action/RequestEvent: Difference between revisions

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imported>Leoetlino
import AI definitions from 1.5.0
 
(No difference)

Latest revision as of 18:02, 14 October 2018

RequestEvent
AI definition
Type Action

StaticInstParams

Name Type Default value Description
EventName String
EntryPointName String
IsSelfEvent Bool
IsAddEntrySelfName Bool
IsLoadEvent Bool
IsPauseOtherActors Bool
IsWaitRun Bool


Derived definitions

子1 (NpcHearts, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcRunner, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (Npc, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcTripMaster, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (Npc_Gerudo_Queen, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcTravelerWarrior, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcTravelerRider, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (Assassin, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcTravelerWarriorRider, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcHorseReceptionist, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcStrangeBeacon2, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcUseBasicSignal, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcVisibleTogglable, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcTebaTraining, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcMamonoShop, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcWarrior, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcChaseBlueFire, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcTraveler, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcArtist, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcClerk, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True

子1 (NpcUmayadoMaster, 先行動)

Name Value
EventName default
EntryPointName DiscoverPlayer
IsSelfEvent True
IsAddEntrySelfName True
IsLoadEvent False
IsPauseOtherActors True
IsWaitRun True