AIDef:Action/RemainElectricCannonBeamFire: Difference between revisions
Jump to navigation
Jump to search
imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
|
Latest revision as of 18:02, 14 October 2018
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| AtkDamage | Int | ||
| MinDamage | Int |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 | ||
| IsProtected | Bool | ||
| SafePos | Vec3 |
Derived definitions
発射 (RemainsElectricCannon, ビーム攻撃)
| Name | Value |
|---|---|
| AtkDamage | 32 |
| MinDamage | 30 |