AIDef:Action/PriestBossShadowCloneVanish: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
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|type=Action
|type=Action
}}
}}
== AITreeVariables ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| PriestBossMetaAIUnit || AITreeVariablePointer ||  ||
|-
|}


== StaticInstParams ==
== StaticInstParams ==

Latest revision as of 15:00, 22 October 2018

PriestBossShadowCloneVanish
AI definition
Type Action

AITreeVariables

Name Type Default value Description
PriestBossMetaAIUnit AITreeVariablePointer


StaticInstParams

Name Type Default value Description
DelayFrames Float


Derived definitions

起き上がり (Priest_Boss_ShadowClone, 崩れ落ち)

Name Value
DelayFrames 0.0

後行動 (Priest_Boss_ShadowClone, 第一段階終了_0)

Name Value
DelayFrames 0.0

子1 (Priest_Boss_ShadowClone, 地上_1)

Name Value
DelayFrames 27.0

死亡 (Priest_Boss_ShadowClone, リアクション)

Name Value
DelayFrames 0.0

第四段階 (Priest_Boss_ShadowClone, フェイズ終了)

Name Value
DelayFrames 0.0

第二段階 (Priest_Boss_ShadowClone, フェイズ終了)

Name Value
DelayFrames 0.0

分身消す (Priest_Boss_ShadowClone, 一列突進)

Name Value
DelayFrames 0.0

分身消す (Priest_Boss_ShadowClone, 一列流星)

Name Value
DelayFrames 0.0

分身消す (Priest_Boss_ShadowClone, 円陣弓)

Name Value
DelayFrames 0.0

分身消す (Priest_Boss_ShadowClone, 円陣突進)

Name Value
DelayFrames 0.0

後行動 (Priest_Boss_Normal, 第一段階終了_0)

Name Value
DelayFrames 0.0

後行動 (Priest_Boss_ShadowClone_Real, 第一段階終了_0)

Name Value
DelayFrames 0.0