AIDef:Action/PlayerBackJump: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
|
Revision as of 18:02, 14 October 2018
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| BJSpeedF | Float | ||
| NoDamageTime | Float | ||
| MySlowStartFrame | Float | ||
| ForceSlowTime | Float | ||
| JustAvoidTime | Float | ||
| BJHeight | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| EnableSwordInput | Bool |
Derived definitions
バク転 (Player_Link, Action)
| Name | Value |
|---|---|
| BJSpeedF | 0.15 |
| NoDamageTime | 40.0 |
| MySlowStartFrame | 4.0 |
| ForceSlowTime | 6.0 |
| JustAvoidTime | 1.0 |
| BJHeight | 1.11 |