AIDef:Action/GuardianMiniWait: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
|
Latest revision as of 18:00, 14 October 2018
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ASName | String | ||
| ASSlotRight | Int | ||
| ASSlotLeft | Int | ||
| ASSlotBack | Int | ||
| Time | Int | ||
| TimeRand | Int | ||
| PosReduceRatio | Float | ||
| AngReduceRatio | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| DynRightWeaponIdx | Int | ||
| DynLeftWeaponIdx | Int | ||
| DynBackWeaponIdx | Int |
Derived definitions
待機 (Guardian_Mini_DetachLineBeam, 戦闘準備待機)
| Name | Value |
|---|---|
| ASName | Wait |
| ASSlotRight | 1 |
| ASSlotLeft | 2 |
| ASSlotBack | 3 |
| Time | 0 |
| TimeRand | 0 |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.45 |
待機 (Guardian_Mini, 戦闘準備待機)
| Name | Value |
|---|---|
| ASName | Wait |
| ASSlotRight | 1 |
| ASSlotLeft | 2 |
| ASSlotBack | 3 |
| Time | 0 |
| TimeRand | 0 |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.45 |