AIDef:Action/GanonWeaponNearAttack: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
|
Latest revision as of 18:00, 14 October 2018
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ASName | String | ||
| JustAvoidSideDist | Float | ||
| JustAvoidBackDist | Float | ||
| JustAvoidAngle | Float | ||
| WeaponIdx | Int | ||
| AttackPower | Int | ||
| AtkMinPower | Int | ||
| AtAttr | Int | ||
| IsGuardPierce | Bool | ||
| IsGuardBreak | Bool | ||
| AttackCancelDist | Float | ||
| AttackCancelAng | Float | ||
| BattleNodeOffsetLR | Float | ||
| BattleNodeOffsetUD | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
攻撃 (Enemy_Ganon, 小剣攻撃)
| Name | Value |
|---|---|
| ASName | Attack_Sword |
| JustAvoidSideDist | 16.0 |
| JustAvoidBackDist | 12.0 |
| JustAvoidAngle | 0.959931 |
| WeaponIdx | 0 |
| AttackPower | 40 |
| AtkMinPower | 8 |
| AtAttr | 1 |
| IsGuardPierce | False |
| IsGuardBreak | True |
| AttackCancelDist | 17.0 |
| AttackCancelAng | 1.5708 |
| BattleNodeOffsetLR | 0.0 |
| BattleNodeOffsetUD | 0.0 |