From ZeldaMods (Breath of the Wild)
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Latest revision as of 17:59, 14 October 2018
ForkASTrgShootArrow| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| WeaponIdx |
Int |
|
|
| OffsetRangeMin |
Float |
|
|
| OffsetRangeMax |
Float |
|
|
| OffsetRateByDist |
Float |
|
|
| OffsetRangeMinOutOfScreen |
Float |
|
|
| OffsetRangeMaxOutOfScreen |
Float |
|
|
| IsEndState |
Int |
|
|
| SeqBank |
Int |
|
|
| TargetBone |
Int |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
後行動 (Priest_Boss_ShadowClone, 円陣弓_攻撃_0)
| Name |
Value
|
| WeaponIdx |
0
|
| OffsetRangeMin |
-0.5
|
| OffsetRangeMax |
0.5
|
| OffsetRateByDist |
0.25
|
| OffsetRangeMinOutOfScreen |
-3.0
|
| OffsetRangeMaxOutOfScreen |
3.0
|
| IsEndState |
1
|
| SeqBank |
0
|
| TargetBone |
0
|
後行動 (Priest_Boss_ShadowClone, 弓矢攻撃)
| Name |
Value
|
| WeaponIdx |
0
|
| OffsetRangeMin |
-0.5
|
| OffsetRangeMax |
0.5
|
| OffsetRateByDist |
0.25
|
| OffsetRangeMinOutOfScreen |
-3.0
|
| OffsetRangeMaxOutOfScreen |
3.0
|
| IsEndState |
1
|
| SeqBank |
0
|
| TargetBone |
0
|
後行動 (Priest_Boss_Normal, 弓矢攻撃)
| Name |
Value
|
| WeaponIdx |
0
|
| OffsetRangeMin |
0.0
|
| OffsetRangeMax |
0.0
|
| OffsetRateByDist |
0.0
|
| OffsetRangeMinOutOfScreen |
0.0
|
| OffsetRangeMaxOutOfScreen |
0.0
|
| IsEndState |
1
|
| SeqBank |
0
|
| TargetBone |
0
|
後行動 (Priest_Boss_ShadowClone_Real, 円陣弓_攻撃_0)
| Name |
Value
|
| WeaponIdx |
0
|
| OffsetRangeMin |
-0.5
|
| OffsetRangeMax |
0.5
|
| OffsetRateByDist |
0.25
|
| OffsetRangeMinOutOfScreen |
-3.0
|
| OffsetRangeMaxOutOfScreen |
3.0
|
| IsEndState |
1
|
| SeqBank |
0
|
| TargetBone |
0
|
後行動 (Priest_Boss_ShadowClone_Real, 弓矢攻撃)
| Name |
Value
|
| WeaponIdx |
0
|
| OffsetRangeMin |
-0.5
|
| OffsetRangeMax |
0.5
|
| OffsetRateByDist |
0.25
|
| OffsetRangeMinOutOfScreen |
-3.0
|
| OffsetRangeMaxOutOfScreen |
3.0
|
| IsEndState |
1
|
| SeqBank |
0
|
| TargetBone |
0
|
後行動 (Assassin_Junior_Shooter, 子0)
| Name |
Value
|
| WeaponIdx |
0
|
| OffsetRangeMin |
0.0
|
| OffsetRangeMax |
1.0
|
| OffsetRateByDist |
0.01
|
| OffsetRangeMinOutOfScreen |
0.0
|
| OffsetRangeMaxOutOfScreen |
1.0
|
| IsEndState |
1
|
| SeqBank |
0
|
| TargetBone |
0
|
後行動 (Assassin_Junior_Azito_Shooter, 子0)
| Name |
Value
|
| WeaponIdx |
0
|
| OffsetRangeMin |
0.0
|
| OffsetRangeMax |
1.0
|
| OffsetRateByDist |
0.01
|
| OffsetRangeMinOutOfScreen |
0.0
|
| OffsetRangeMaxOutOfScreen |
1.0
|
| IsEndState |
1
|
| SeqBank |
0
|
| TargetBone |
0
|