From ZeldaMods (Breath of the Wild)
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Revision as of 17:59, 14 October 2018
ForceRagdollOffFreeze| AI definition |
|---|
| Type |
Action |
|---|
Contents
- 1 StaticInstParams
- 2 Derived definitions
- 2.1 子0 (Stal_Bokoblin_Junior_Body, 起き上がり凍結)
- 2.2 子0 (Priest_Boss_ShadowClone, 以上)
- 2.3 水上 (Lizalfos, 子0)
- 2.4 子0 (Bokoblin_Red, 起き上がり凍結)
- 2.5 子0 (Assassin_Middle_Azito, 起き上がり凍結)
- 2.6 子0 (Assassin_Middle_Quest, 起き上がり凍結)
- 2.7 子0 (Assassin_Middle, 起き上がり凍結)
- 2.8 起き上がり凍結 (Wizzrobe, ふっとび)
- 2.9 水上 (Lizalfos_Fire, 子0)
- 2.10 子0 (Priest_Boss_Normal, 以上)
- 2.11 子0 (Priest_Boss_Normal, 以上_1)
- 2.12 子0 (Golem_Little, 起き上がり凍結)
- 2.13 子0 (Bokoblin_Senior, 起き上がり凍結)
- 2.14 子0 (Bokoblin_Rapid, 起き上がり凍結)
- 2.15 水上 (Lizalfos_Electric, 子0)
- 2.16 子0 (Moriblin_Senior, 起き上がり凍結)
- 2.17 子0 (Priest_Boss_ShadowClone_Real, 以上)
- 2.18 子0 (Priest_Boss_ShadowClone_Real, 以上_1)
- 2.19 子0 (Assassin_Junior, 起き上がり凍結)
- 2.20 子0 (Assassin_Middle_Azito_DLC, 起き上がり凍結)
- 2.21 水上 (Lizalfos_Bone, 子0)
- 2.22 子0 (Moriblin_Blue, 起き上がり凍結)
- 2.23 子0 (Stal_Moriblin_Bone, 起き上がり凍結)
- 2.24 子0 (StalForestGiant, 起き上がり凍結)
- 2.25 水上 (Lizalfos_Senior, 子0)
- 2.26 子0 (Golem_Little_Ice, 起き上がり凍結)
- 2.27 子0 (Assassin_Junior_Shooter, 起き上がり凍結)
- 2.28 子0 (Assassin_Junior_Azito_Shooter, 起き上がり凍結)
- 2.29 子0 (Golem_Little_Fire, 起き上がり凍結)
- 2.30 水上 (Lizalfos_Middle, 子0)
- 2.31 水上 (Lizalfos_Ice, 子0)
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsChangeInAir |
Bool |
|
|
| TransBoneKey |
String |
|
|
| PosReduceRatio |
Float |
|
|
| AngReduceRatio |
Float |
|
|
Derived definitions
子0 (Stal_Bokoblin_Junior_Body, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Priest_Boss_ShadowClone, 以上)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
水上 (Lizalfos, 子0)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Bokoblin_Red, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Assassin_Middle_Azito, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Assassin_Middle_Quest, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Assassin_Middle, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
起き上がり凍結 (Wizzrobe, ふっとび)
| Name |
Value
|
| IsChangeInAir |
True
|
| TransBoneKey |
Root
|
| PosReduceRatio |
0.85
|
| AngReduceRatio |
0.5
|
水上 (Lizalfos_Fire, 子0)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Priest_Boss_Normal, 以上)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Priest_Boss_Normal, 以上_1)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Golem_Little, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Bokoblin_Senior, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Bokoblin_Rapid, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
水上 (Lizalfos_Electric, 子0)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Moriblin_Senior, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Priest_Boss_ShadowClone_Real, 以上)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Priest_Boss_ShadowClone_Real, 以上_1)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Assassin_Junior, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Assassin_Middle_Azito_DLC, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
水上 (Lizalfos_Bone, 子0)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Moriblin_Blue, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Stal_Moriblin_Bone, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (StalForestGiant, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
水上 (Lizalfos_Senior, 子0)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Golem_Little_Ice, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Assassin_Junior_Shooter, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Assassin_Junior_Azito_Shooter, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
子0 (Golem_Little_Fire, 起き上がり凍結)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
水上 (Lizalfos_Middle, 子0)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|
水上 (Lizalfos_Ice, 子0)
| Name |
Value
|
| IsChangeInAir |
False
|
| TransBoneKey |
Root
|
| PosReduceRatio |
1.0
|
| AngReduceRatio |
1.0
|