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ForceRagdollOffFreezeAI definition |
---|
Type |
Action |
---|
Contents
- 1 AITreeVariables
- 2 StaticInstParams
- 3 Derived definitions
- 3.1 子0 (Stal_Bokoblin_Junior_Body, 起き上がり凍結)
- 3.2 子0 (Priest_Boss_ShadowClone, 以上)
- 3.3 水上 (Lizalfos, 子0)
- 3.4 子0 (Bokoblin_Red, 起き上がり凍結)
- 3.5 子0 (Assassin_Middle_Azito, 起き上がり凍結)
- 3.6 子0 (Assassin_Middle_Quest, 起き上がり凍結)
- 3.7 子0 (Assassin_Middle, 起き上がり凍結)
- 3.8 起き上がり凍結 (Wizzrobe, ふっとび)
- 3.9 水上 (Lizalfos_Fire, 子0)
- 3.10 子0 (Priest_Boss_Normal, 以上)
- 3.11 子0 (Priest_Boss_Normal, 以上_1)
- 3.12 子0 (Golem_Little, 起き上がり凍結)
- 3.13 子0 (Bokoblin_Senior, 起き上がり凍結)
- 3.14 子0 (Bokoblin_Rapid, 起き上がり凍結)
- 3.15 水上 (Lizalfos_Electric, 子0)
- 3.16 子0 (Moriblin_Senior, 起き上がり凍結)
- 3.17 子0 (Priest_Boss_ShadowClone_Real, 以上)
- 3.18 子0 (Priest_Boss_ShadowClone_Real, 以上_1)
- 3.19 子0 (Assassin_Junior, 起き上がり凍結)
- 3.20 子0 (Assassin_Middle_Azito_DLC, 起き上がり凍結)
- 3.21 水上 (Lizalfos_Bone, 子0)
- 3.22 子0 (Moriblin_Blue, 起き上がり凍結)
- 3.23 子0 (Stal_Moriblin_Bone, 起き上がり凍結)
- 3.24 子0 (StalForestGiant, 起き上がり凍結)
- 3.25 水上 (Lizalfos_Senior, 子0)
- 3.26 子0 (Golem_Little_Ice, 起き上がり凍結)
- 3.27 子0 (Assassin_Junior_Shooter, 起き上がり凍結)
- 3.28 子0 (Assassin_Junior_Azito_Shooter, 起き上がり凍結)
- 3.29 子0 (Golem_Little_Fire, 起き上がり凍結)
- 3.30 水上 (Lizalfos_Middle, 子0)
- 3.31 水上 (Lizalfos_Ice, 子0)
AITreeVariables
Name |
Type |
Default value |
Description
|
CRBOffsetUnit |
AITreeVariablePointer |
|
|
IsKeepFreeze |
Bool |
False |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
IsChangeInAir |
Bool |
|
|
TransBoneKey |
String |
|
|
PosReduceRatio |
Float |
|
|
AngReduceRatio |
Float |
|
|
Derived definitions
子0 (Stal_Bokoblin_Junior_Body, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Priest_Boss_ShadowClone, 以上)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
水上 (Lizalfos, 子0)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Bokoblin_Red, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Assassin_Middle_Azito, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Assassin_Middle_Quest, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Assassin_Middle, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
起き上がり凍結 (Wizzrobe, ふっとび)
Name |
Value
|
IsChangeInAir |
True
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.5
|
水上 (Lizalfos_Fire, 子0)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Priest_Boss_Normal, 以上)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Priest_Boss_Normal, 以上_1)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Golem_Little, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Bokoblin_Senior, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Bokoblin_Rapid, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
水上 (Lizalfos_Electric, 子0)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Moriblin_Senior, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Priest_Boss_ShadowClone_Real, 以上)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Priest_Boss_ShadowClone_Real, 以上_1)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Assassin_Junior, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Assassin_Middle_Azito_DLC, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
水上 (Lizalfos_Bone, 子0)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Moriblin_Blue, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Stal_Moriblin_Bone, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (StalForestGiant, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
水上 (Lizalfos_Senior, 子0)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Golem_Little_Ice, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Assassin_Junior_Shooter, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Assassin_Junior_Azito_Shooter, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
子0 (Golem_Little_Fire, 起き上がり凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
水上 (Lizalfos_Middle, 子0)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|
水上 (Lizalfos_Ice, 子0)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
1.0
|
AngReduceRatio |
1.0
|