AIDef:Action/DungeonRotateShuttle: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
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Latest revision as of 17:58, 14 October 2018
| AI definition | |
|---|---|
| Type | Action |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TiltAngle | Float | 45.0 | |
| TiltAngularSpeed | Float | 0.1 | |
| InitDgnRotRad | Float | 0.0 | |
| InitDgnPriority | Int | 0 | |
| CameraPattern | Int | 1 | |
| CameraPower | Float | 0.5 | |
| CameraRange | Float | 100.0 | |
| RemainsPartType | Int | -1 | |
| VelocityControlRate | Float | 1.0 | |
| AngleVelocityControlAccelDeg | Float | 0.01 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| RotDir | Int | ||
| RotateAxisIndex | Int |
Derived definitions
時計回り回転 (DungeonRotateTagShuttle, Root)
| Name | Value |
|---|---|
| RotDir | 0 |
| RotateAxisIndex | 1 |
反時計回り回転 (DungeonRotateTagShuttle, Root)
| Name | Value |
|---|---|
| RotDir | 1 |
| RotateAxisIndex | 1 |