From ZeldaMods (Breath of the Wild)
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DungeonRotateShuttle| AI definition |
|---|
| Type |
Action |
|---|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| TiltAngle |
Float |
45.0 |
|
| TiltAngularSpeed |
Float |
0.1 |
|
| InitDgnRotRad |
Float |
0.0 |
|
| InitDgnPriority |
Int |
0 |
|
| CameraPattern |
Int |
1 |
|
| CameraPower |
Float |
0.5 |
|
| CameraRange |
Float |
100.0 |
|
| RemainsPartType |
Int |
-1 |
|
| VelocityControlRate |
Float |
1.0 |
|
| AngleVelocityControlAccelDeg |
Float |
0.01 |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| RotDir |
Int |
|
|
| RotateAxisIndex |
Int |
|
|
Derived definitions
時計回り回転 (DungeonRotateTagShuttle, Root)
| Name |
Value
|
| RotDir |
0
|
| RotateAxisIndex |
1
|
反時計回り回転 (DungeonRotateTagShuttle, Root)
| Name |
Value
|
| RotDir |
1
|
| RotateAxisIndex |
1
|