AIDef:Action/CameraRevolve: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
|
Latest revision as of 17:57, 14 October 2018
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| latTarget | Float | ||
| latCus | Float | ||
| isKeepLat | Bool | ||
| lngTarget | Float | ||
| lngCus | Float | ||
| isKeepLng | Bool | ||
| radiusMin | Float | ||
| radiusMax | Float | ||
| radiusCus | Float | ||
| sideOffset | Float | ||
| sideOffsetCus | Float | ||
| worldBaseOffset | Vec3 | ||
| playerBaseOffset | Vec3 | ||
| atHCus | Float | ||
| atHCusSword | Float | ||
| atVCus | Float | ||
| fovy | Float | ||
| fovyCus | Float | ||
| startCus | Float | ||
| BowFlag | Bool |
Derived definitions
馬弓空注目カメラ (GameRomCamera, Root)
| Name | Value |
|---|---|
| latTarget | 5.0 |
| latCus | 0.9 |
| isKeepLat | False |
| lngTarget | 0.0 |
| lngCus | 0.9 |
| isKeepLng | False |
| radiusMin | 5.0 |
| radiusMax | 5.0 |
| radiusCus | 0.9 |
| sideOffset | 2.2 |
| sideOffsetCus | 0.9 |
| worldBaseOffset | Vec3(x=0.0, y=3.0, z=0.0) |
| playerBaseOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| atHCus | 0.9 |
| atHCusSword | 0.9 |
| atVCus | 0.9 |
| fovy | 50.0 |
| fovyCus | 0.9 |
| startCus | 0.1 |
| BowFlag | True |