AIDef:Action/Balloon: Difference between revisions
Jump to navigation
Jump to search
imported>Leoetlino (import AI definitions from 1.5.0) |
(No difference)
|
Revision as of 17:57, 14 October 2018
AI definition | |
---|---|
Type | Action |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
RopeHungActOffset | Vec3 | [0.0, 0.0, 0.0] |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
Length | Float | ||
RopeActorName | String | ||
UpLimitSpeed | Float | ||
MaxAccel | Float | ||
MassScale | Float | ||
IsChaseInitHeight | Bool | ||
HeightLimit | Float | ||
BreakTimer | Float | ||
WindAccScale | Float | ||
WindSpdScale | Float | ||
StayAccScale | Float | ||
ReturnToOriginalPos | Bool | ||
ReturnStrengthFactor | Float | ||
RemainsHeightLimit | Float |
Derived definitions
Root (BalloonB)
Name | Value |
---|---|
Length | 1.5 |
RopeActorName | Rope |
UpLimitSpeed | 0.1 |
MaxAccel | 0.1 |
MassScale | 0.945 |
IsChaseInitHeight | True |
HeightLimit | 1100.0 |
BreakTimer | -1.0 |
WindAccScale | 0.05 |
WindSpdScale | 1.0 |
StayAccScale | 1.1 |
ReturnToOriginalPos | False |
ReturnStrengthFactor | 0.0 |
RemainsHeightLimit | 200.0 |