Translations:Object respawning/4/zh: Difference between revisions

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(Created page with "商店裡賣的東西會在子夜時更新(商店會補貨),但是必須滿足下面這些條件: * 每件商品都會對應到一個區域,玩家在補貨的當下...")
 
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商店裡賣的東西會在子夜時更新(商店會補貨),但是必須滿足下面這些條件:
商店裡賣的東西會在子夜時更新(商店會補貨),但是必須滿足下面這些條件:
* 每件商品都會對應到一個區域,玩家在補貨的當下不能處在這些區域裡。
* 每件商品都會對應到一塊區域,玩家在補貨的當下不能處在個範圍內。
* 箭類的物品只有在玩家持有少於 50 <ref>This is configured by [[ActorInfo]] (itemSaleRevivalCount property) .</ref> 個時才會補貨。
* 箭類的物品只有在玩家持有少於 50 <ref>This is configured by [[ActorInfo]] (itemSaleRevivalCount property) .</ref> 個時才會補貨。

Latest revision as of 23:28, 28 May 2020

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Message definition (Object respawning)
Shop items are revived every day at midnight, assuming the following conditions are satisfied:
* the player is in none of the areas that are associated with the shop item; alternatively the player is not on MainField (on the main map)
* and, for items with the Arrow tag, the player has fewer than 50<ref>This is configured by [[ActorInfo]] (itemSaleRevivalCount property).</ref> arrows of the relevant type in their inventory

商店里卖的东西会在子夜时更新(商店会补货),但是必须满足下面这些条件:

  • 每件商品都会对应到一块区域,玩家在补货的当下不能处在个范围内。
  • 箭类的物品只有在玩家持有少于 50 [1] 个时才会补货。
  1. This is configured by ActorInfo.product.sbyml (itemSaleRevivalCount property) .