Translations:The Great Plateau barrier/12/zh: Difference between revisions

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(Created page with "解釋: * 奈落開始待ち means (roughly) 'wait for abyss start' (深淵、開始、等待). It is the name of the AIDef:Action/PlayerHellStartWait action for the...")
 
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Latest revision as of 20:22, 12 May 2020

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Message definition (The Great Plateau barrier)
A few notes:
* 奈落開始待ち means (roughly) 'wait for abyss start'. It is the name of the [[AIDef:Action/PlayerHellStartWait]] action for the Player_Link aiprog.
* sIsDungeon is set when [[GameScene]] [https://gist.github.com/leoetlino/c3e625367affc6a2dadffb9c92d73f6f generates a stage]. It is false if and only if:
**the map type isn't any of the following type: MarioClubTestDungeon, CDungeon, MainFieldDungeon
**'''and''' (the map type isn't GameTestDungeon) or the map name is ActorViewer or in debug mode{{check}}.
* Essentially, what this piece of code does is force Link to void out if (a) debug flags aren't set, (b) he doesn't have the paraglider, (c) Link is not within the bounds of the following rectangle:

解释:

  • 奈落开始待ち means (roughly) 'wait for abyss start' (深渊、开始、等待). It is the name of the AIDef:Action/PlayerHellStartWait action for the Player_Link aiprog.
  • sIsDungeon is set when GameScene generates a stage. It is false if and only if:
    • the map type isn't any of the following type: MarioClubTestDungeon (蛤?), CDungeon 神庙里, MainFieldDungeon 神兽里
    • and (the map type isn't GameTestDungeon) or the map name is ActorViewer or in debug mode[check].
  • 总地来说,游戏在满足下列条件时会把林克抓到 (-1021, 253, 1792):一除错模式没开、二林克没有滑翔伞、三林克出现在这个长方形外: