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- conditions are met Normal2 Used at same time as Normal Normal3 ... Normal4 ... FireArrow If enemy is using fire arrows FireArrow2 ... FireArrow3 ... FireArrow42 KB (29 words) - 00:34, 21 August 2021
- amiibo weapon, "Durability Up" will be applied using that value instead. [d] These are for bows which can have the Five-Shot Burst modifier, which are25 KB (2,488 words) - 10:31, 3 February 2023
- msbt the following data appears: | 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | ---|-------------------------------------------------|------------------|17 KB (1,544 words) - 18:51, 17 January 2020
- pendant qu'on charge un autre type de niveau -- par exemple d'un sanctuaire à l'overworld, mais pas d'un sanctuaire à un autre ou de l'overworld à lui même)12 KB (1,245 words) - 12:14, 14 June 2022
- toujours le pouvoir d'attaque maximum. Il n'y a pas d'aléatoire. En résumé, pour les armes non issues d'amiibo, Attaque ↑ donne un pouvoir d'attaque aléatoire19 KB (2,223 words) - 12:57, 14 June 2022
- satisfied or the modifier tier is overridden using 'SharpWeaponJudgeType'. [1.3.0] In Master Mode, all enemies are automatically ranked up one tier by default16 KB (1,933 words) - 19:58, 12 May 2020