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(Created page with "就我們能看到的部分,任天堂從來沒有調整過這兩個數值。") |
(Created page with "它負責處理武器的升級。有三個東西會呼叫它:寶箱、敵人{{Check}}、 <code>Ecosystem::LevelSensor::scaleActor</code>。") |
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=== <code>Ecosystem::LevelSensor::scaleWeapon</code> === | === <code>Ecosystem::LevelSensor::scaleWeapon</code> === | ||
它負責處理武器的升級。有三個東西會呼叫它:寶箱、敵人{{Check}}、 | |||
<code>Ecosystem::LevelSensor::scaleActor</code>。 | |||
Given a weapon name, its modifier and current point status, this function returns the weapon to actually spawn and the modifier to use (if possible). | Given a weapon name, its modifier and current point status, this function returns the weapon to actually spawn and the modifier to use (if possible). |