|
|
Line 1: |
Line 1: |
| Internally and in assets such as [[Map unit|map units]], the following values are used for modifiers: | | Internally and in assets such as [[Map unit|map units]], the following values are used for modifiers: |
| {| class="wikitable"
| |
| ! Value
| |
| !Description
| |
| |-
| |
| | 0
| |
| | '''None''': No modifiers.
| |
| |-
| |
| | 1
| |
| | '''RandomBlue''': Weapon will randomly get at least a blue modifier (with <code>weaponCommonSharpWeaponPer</code> being the probability).
| |
| |-
| |
| | 2
| |
| | '''Blue''': Weapon will get at least a blue modifier.
| |
| |-
| |
| | 3
| |
| | '''Yellow''': Weapon will get at least a yellow modifier.
| |
| |-
| |
| | 4
| |
| | '''NoneForced''' (chests only): Weapon will ''never'' spawn with any modifiers. ''This overrides regular scaling.''
| |
| |}
| |