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edits
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(Importing a new version from external source) |
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* '''For Hinox weapons''': The flag <code>{MapName}_Necklace_{i}_{HinoxName}_{ID}</code> is false. | * '''For Hinox weapons''': The flag <code>{MapName}_Necklace_{i}_{HinoxName}_{ID}</code> is false. | ||
* '''For other enemy drops''': The flag <code>{MapName}_WeaponDrop_{ID}</code> is false, '''and''' [the actor property 'LevelSensorMode' is higher than 1 ''or'' the enemy is a Guardian Scout ('Enemy_Guardian_Mini')]. | * '''For other enemy drops''': The flag <code>{MapName}_WeaponDrop_{ID}</code> is false, '''and''' [the actor property 'LevelSensorMode' is higher than 1 ''or'' the enemy is a Guardian Scout ('Enemy_Guardian_Mini')]. | ||