Subsystems: Difference between revisions
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| AnimSequence || 0000007101163CE8 || Yes || - | | AnimSequence || 0000007101163CE8 || Yes || - | ||
|- | |- | ||
| aoc2 || 0000007100D6CDA4 || No || | | aoc2 || 0000007100D6CDA4 || No || Handles DLC1 additions (such as Master Mode) | ||
|- | |- | ||
| aoc3 || 000000710067F1C4 || No || | | aoc3 || 000000710067F1C4 || No || Handles DLC2 additions | ||
|- | |- | ||
| aocManager || 0000007100D69170 || Yes || - | | aocManager || 0000007100D69170 || Yes || Manages AoC related flags, add-on content resource loading and packs | ||
|- | |- | ||
| ASSetting || 00000071012F33D4 || Yes || - | | ASSetting || 00000071012F33D4 || Yes || - | ||
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| AutoPlacementFlowMgr || 0000007100651F94 || Yes || - | | AutoPlacementFlowMgr || 0000007100651F94 || Yes || - | ||
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| AutoPlacementMgr || 00000071006546FC || Yes || | | AutoPlacementMgr || 00000071006546FC || Yes || Runs event flow files to determine which actors to spawn on the map dynamically | ||
|- | |- | ||
| Awareness || 0000007100D79324 || Yes || - | | Awareness || 0000007100D79324 || Yes || - | ||
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| GameDataMgr || 0000007100DCE964 || Yes || - | | GameDataMgr || 0000007100DCE964 || Yes || - | ||
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| GameSceneSubsys1 || 00000071007CBA28 || No || | | GameSceneSubsys1 || 00000071007CBA28 || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys2 || 00000071007A5CA8 || No || | | GameSceneSubsys2 || 00000071007A5CA8 || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys3 || 00000071007D20A0 || No || | | GameSceneSubsys3 || 00000071007D20A0 || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys4 || 000000710066A204 || No || | | GameSceneSubsys4 || 000000710066A204 || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys5 || 00000071009052FC || No || | | GameSceneSubsys5 || 00000071009052FC || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys6 || 000000710067170C || No || | | GameSceneSubsys6 || 000000710067170C || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys7 || 00000071007D32E8 || No || | | GameSceneSubsys7 || 00000071007D32E8 || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys8 || 0000007100E4D770 || No || | | GameSceneSubsys8 || 0000007100E4D770 || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys9 || 0000007100674F78 || No || | | GameSceneSubsys9 || 0000007100674F78 || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys10 || 000000710067F3A8 || No || | | GameSceneSubsys10 || 000000710067F3A8 || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys11 || 0000007100D2B7C8 || No || | | GameSceneSubsys11 || 0000007100D2B7C8 || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys12 || 00000071006623F0 || No || | | GameSceneSubsys12 || 00000071006623F0 || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys13 || 00000071008A52E0 || No || | | GameSceneSubsys13 || 00000071008A52E0 || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys14 || 0000007100903598 || No || | | GameSceneSubsys14 || 0000007100903598 || No || Unknown, initialised from GameScene code | ||
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| GameSceneSubsys15 || 000000710089469C || No || | | GameSceneSubsys15 || 000000710089469C || No || Unknown, initialised from GameScene code | ||
|- | |- | ||
| GameTool || 0000007100EDB87C || Yes || | | GameTool || 0000007100EDB87C || Yes || Debug tool (?) | ||
|- | |- | ||
| GlobalMessage || 00000071011F4BF0 || Yes || - | | GlobalMessage || 00000071011F4BF0 || Yes || - | ||
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| NavMeshSystem || 0000007100E8E850 || Yes || - | | NavMeshSystem || 0000007100E8E850 || Yes || - | ||
|- | |- | ||
| NFP || 0000007100F45988 || Yes || | | NFP || 0000007100F45988 || Yes || NFC services, used by AmiiboMgr | ||
|- | |- | ||
| nxargs || 0000007100901BA4 || Yes || | | nxargs || 0000007100901BA4 || Yes || [Switch] Holds launch parameters (retrieved with nn::oe::TryPopLaunchParameter) | ||
|- | |- | ||
| OnUiActorMgr || 00000071009065B0 || Yes || - | | OnUiActorMgr || 00000071009065B0 || Yes || - | ||
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| OverlayArenaSystem || 0000007100FDE3E8 || Yes || - | | OverlayArenaSystem || 0000007100FDE3E8 || Yes || - | ||
|- | |- | ||
| Patrol || 00000071010B9EF0 || Yes || | | Patrol || 00000071010B9EF0 || Yes || Development | ||
|- | |- | ||
| PauseMenuDataMgr || 000000710096B1CC || Yes || - | | PauseMenuDataMgr || 000000710096B1CC || Yes || - | ||
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| PhysicsMemSys || 0000007101213FF0 || No || - | | PhysicsMemSys || 0000007101213FF0 || No || - | ||
|- | |- | ||
| PlacementMgr || 00000071011E451C || Yes || | | PlacementMgr || 00000071011E451C || Yes || Reads map unit (mubin) files and spawns actors | ||
|- | |- | ||
| PlayerInfo || 0000007100854298 || No || - | | PlayerInfo || 0000007100854298 || No || - | ||
|- | |- | ||
| PlayReport || 0000007100FD381C || Yes || | | PlayReport || 0000007100FD381C || Yes || Handles play reports, i.e. [[telemetry]] data | ||
|- | |- | ||
| QuestMgr || 0000007100FD5770 || Yes || - | | QuestMgr || 0000007100FD5770 || Yes || - |