Executable: Difference between revisions
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== Symbols == | == Symbols == | ||
Unfortunately, release versions of ''The Legend of Zelda: Breath of the Wild'' are stripped and have absolutely no debugging symbols. This has been verified for Switch 1.0.0, Wii U 1.5.0, Switch 1.5.0, and Switch RID_Demo. | Unfortunately, release versions of ''The Legend of Zelda: Breath of the Wild'' are stripped and have absolutely no debugging symbols. This has been verified for Switch 1.0.0, Wii U 1.5.0, Switch 1.5.0, Switch 1.6.0 and Switch RID_Demo. | ||
The Switch 1.5.0 | The Switch 1.5.0 and 1.6.0 executables only have some RTTI data for UI classes. This is likely also the case for all older versions. | ||
However, the game uses lots of [[Software libraries|software libraries]], some of which are included in games that do ship with complete symbols such as ''Super Mario Odyssey''. BotW seems to have been compiled at a higher optimisation level that causes unused functions to be fully removed. | However, the game uses lots of [[Software libraries|software libraries]], some of which are included in games that do ship with complete symbols such as ''Super Mario Odyssey''. BotW seems to have been compiled at a higher optimisation level that causes unused functions to be fully removed. |