EventInfo.product.sbyml: Difference between revisions

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imported>Leoetlino
imported>Leoetlino
Line 24: Line 24:


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| is_timeline || bool || Whether the event is an event timeline (as opposed to an event flowchart) (defaults: false)
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| mode || string || Values: Seamless, FullPackage, Load, Async
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| next_event || string ||
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| movie || string ||
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| always_movie || bool ||
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| not_found_movie || bool ||
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| text_only_movie || bool ||
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| exist_fade_in || bool ||
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| exist_flag_control || bool ||
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| auto_save || bool ||
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| exist_gimmick_reset || bool ||
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| exist_enable_camera_input || bool ||
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| existing_disable_camera_input || bool ||
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| is_pause_non_demo_member || bool ||
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| is_hide_non_demo_member || bool ||
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| is_hide_non_demo_member_charactor || bool ||
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| fade_in_color || int ||
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| fade_out_color || int ||
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| exist_disable_unequip_in_event || bool ||
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| exist_disable_unlift_in_event || bool ||
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| exist_enable_squat_in_event || bool ||
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| exist_disable_getoff_sunaz_in_event || bool ||
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| disable_event_start_interval || bool ||
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| demo_event || bool ||
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| init_camera_pos || vec3 ||
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| init_camera_at || vec3 ||
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| init_camera_fov || float ||
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| last_camera_pos || vec3 ||
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| last_camera_at || vec3 ||
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| last_player_pos || vec3 ||
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| last_player_dir || vec3 ||
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| last_camera_fov || float ||
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| special_actor_name || string ||
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| last_special_actor_pos || vec3 ||
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| last_special_actor_dir || vec3 ||
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| wait_frame || int ||
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| vanish_motorcycle || bool || Whether the motorcycle (Master Cycle Zero) should despawn when starting the event
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| cloth_centererd_at_location || bool || (sic)
|}
|}


[[Category:Content (BotW)]]
[[Category:Content (BotW)]]
[[Category:Content (BotW, product)]]
[[Category:Content (BotW, product)]]
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