GameDataMgr: Difference between revisions

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imported>Leoetlino
imported>Leoetlino
Line 63: Line 63:
{
{
   GameDataMgr::ResetFlags_1 = 0x1,
   GameDataMgr::ResetFlags_1 = 0x1,
  /// Corresponds to ResetType 1.
   GameDataMgr::ResetFlags_2 = 0x2,
   GameDataMgr::ResetFlags_2 = 0x2,
  /// Corresponds to ResetType 2.
   GameDataMgr::ResetFlags_4 = 0x4,
   GameDataMgr::ResetFlags_4 = 0x4,
  /// Corresponds to ResetType 3.
   GameDataMgr::ResetFlags_8 = 0x8,
   GameDataMgr::ResetFlags_8 = 0x8,
  /// Corresponds to ResetType 4.
   GameDataMgr::ResetFlags_10 = 0x10,
   GameDataMgr::ResetFlags_10 = 0x10,
};
};
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