Amiibo drops: Difference between revisions

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imported>Leoetlino
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== Notes on AmiiboMgr ==
== Notes on AmiiboMgr ==
*amiibo code ([[AIDef:Action/CreateEpona]], [[AIDef:Action/ItemAmiiboSelectDropTable]], [[AIDef:AI/WolfLinkAmiibo]]) call [[AmiiboMgr]]::updateHistoryFlags{{un}}<ref>0x710064B564 on Switch 1.5.0</ref> every time an amiibo is used.
amiibo code call [[AmiiboMgr]]::registerAmiibo{{un}}<ref>0x710064B564 on Switch 1.5.0</ref> every time an amiibo is used.
**First, AmiiboMgr determines if it should reset its daily amiibo use history (stored in the AmiiboTouchHistory flag)<ref>0x710064B3C8</ref>.
* [[AIDef:Action/CreateEpona]] calls it after Epona has been spawned.
***If less than 86400 seconds (1 day) have elapsed since the game was launched, don't do anything.{{check}}
* [[AIDef:AI/WolfLinkAmiibo]] too, after spawning Wolf Link.
***AmiiboMgr then computes <code>10000 * now.year + 100 * now.month + now.day</code>. If the value is different from AmiiboLastTouchDate (which would mean that a day has elapsed), the AmiiboTouchHistory array is cleared.
* [[AIDef:Action/ItemAmiiboSelectDropTable]] registers an amiibo as soon as it is scanned.
**AmiiboTouchHistoryTotal (which stores the last 200 used amiibos) is updated too. Exactly what happens is currently unknown.   
 
**Finally, AmiiboLastTouchDate is set to <code>10000 * now.year + 100 * now.month + now.day</code>.
=== registerAmiibo ===
*First, AmiiboMgr determines if it should reset its daily amiibo use history (stored in the AmiiboTouchHistory flag)<ref>0x710064B3C8</ref>.
**If less than 86400 seconds (1 day) have elapsed since the game was launched, don't do anything.{{check}}
**AmiiboMgr then computes <code>10000 * now.year + 100 * now.month + now.day</code>. If the value is different from AmiiboLastTouchDate (which would mean that a day has elapsed), the AmiiboTouchHistory array is cleared.
*AmiiboTouchHistoryTotal (which stores the last 200 used amiibos) is updated too. Exactly what happens is currently unknown.   
*Finally, AmiiboLastTouchDate is set to <code>10000 * now.year + 100 * now.month + now.day</code>.


== Logic ==
== Logic ==
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