Help:Tools/wszst: Difference between revisions
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| name = wszst | | name = wszst | ||
| authors = Wiimm | | authors = Wiimm | ||
| license = GPLv2 | | license = GPLv2 | ||
| written_in = C | | written_in = C | ||
| win_only = | | win_only = | ||
| website = https://szs.wiimm.de/wszst/ | |||
}} | }} | ||
'''wszst''' is a set of tools for Nintendo Wii formats, some of which are still used in modern Nintendo games. In particular, it is a fast and efficient [[Yaz0]] (de)compression tool. | '''wszst''' is a set of tools for Nintendo Wii formats, some of which are still used in modern Nintendo games. In particular, it is a fast and efficient [[Yaz0]] (de)compression tool. | ||
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== Usage == | == Usage == | ||
{{ | {{Tool usage notes|name=wszst|is_cli=1|does_auto_compress=}} | ||
Note: by convention, file extensions that start with an s are usually used for [[Yaz0]]-compressed files. | Note: by convention, file extensions that start with an s are usually used for [[Yaz0]]-compressed files. | ||
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<pre>wszst decompress Actor/Pack/LinkTagAnd.sbactorpack Actor/Pack/LinkTagAnd.bactorpack</pre> | <pre>wszst decompress Actor/Pack/LinkTagAnd.sbactorpack Actor/Pack/LinkTagAnd.bactorpack</pre> | ||
<pre>wszst decompress Actor/Pack/LinkTagAnd.sbactorpack you_can_give_it_the_output_file_whatever_name_you_want.bactorpack</pre>}} | <pre>wszst decompress Actor/Pack/LinkTagAnd.sbactorpack you_can_give_it_the_output_file_whatever_name_you_want.bactorpack</pre>}} | ||
=== Compress === | === Compress === | ||
<pre>wszst compress {uncompressed file} {compressed file}</pre> | <pre>wszst compress {uncompressed file} {compressed file}</pre> | ||
{{ex|text=Compress an uncompressed bactorpack with: | {{ex|text=Compress an uncompressed bactorpack with: | ||
<pre>wszst decompress Actor/Pack/LinkTagAnd.bactorpack Actor/Pack/LinkTagAnd.sbactorpack</pre>}} | <pre>wszst decompress Actor/Pack/LinkTagAnd.bactorpack Actor/Pack/LinkTagAnd.sbactorpack</pre>}} |