Help:Using mods: Difference between revisions
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→Installing mods with the graphicpack menu
imported>BravelyPeculiar |
imported>BravelyPeculiar |
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# Inside that folder, create a folder named <code>content</code>. Your mod files will go in here. (Mods will often include a <code>content</code> folder already to make things clear.) | # Inside that folder, create a folder named <code>content</code>. Your mod files will go in here. (Mods will often include a <code>content</code> folder already to make things clear.) | ||
# Create a file named <code>rules.txt</code> next to the <code>content</code> folder (if the downloaded mod doesn't already include one). Inside it goes: | # Create a file named <code>rules.txt</code> next to the <code>content</code> folder (if the downloaded mod doesn't already include one). Inside it goes: | ||
< | <nowiki>[Definition] | ||
[Definition] | |||
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 | titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 | ||
name = Mod Name | name = Mod Name | ||
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description = Mod description here. | description = Mod description here. | ||
version = 3 | version = 3 | ||
fsPriority = 100 | fsPriority = 100</nowiki> | ||
</ | |||
<code>version</code> must be set to 3 to work correctly. <code>fsPriority</code> determines the order in which mods are prioritized - higher numbers prioritize that mod's files. Mods without an <code>fsPriority</code> entry specified default to 100. | <code>version</code> must be set to 3 to work correctly. <code>fsPriority</code> determines the order in which mods are prioritized - higher numbers prioritize that mod's files. Mods without an <code>fsPriority</code> entry specified default to 100. | ||
Once a mod has been added, simply enable it from Cemu's graphic pack menu to use it. Note that most mods should not be enabled or disabled while the game is running. | Once a mod has been added, simply enable it from Cemu's graphic pack menu to use it. Note that most mods should not be enabled or disabled while the game is running. |