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=== File names and caching ===
=== File names and caching ===
The game assumes that any 2 files with the exact same filename also have the exact same contents. If you don't follow this rule when editing files, the game might load the wrong version of the file, leading to errors.
The game assumes that any 2 files with the exact same filename also have the exact same contents. If you don't follow this rule when editing files, the game might load the wrong version of the file, leading to errors. The same rule applies to texture names - all textures should have unique names, even if they're located in different files.

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