AIDef:Action/AdvanceTime: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino No edit summary |
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|type=Action | |type=Action | ||
}} | }} | ||
Modifies the current time. This action can be used in three different ways: by setting one of DestTime, DirectTime or PassTime, and the other two to -1. If several times are given, the time of day will be modified but the action will be considered as failed. | |||
The actual time of day is only modified when the World Manager runs on the next tick. | |||
== DynamicInstParams == | == DynamicInstParams == | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| DestTime || Int || || | | DestTime || Int || || Set the time to: | ||
* 0: 05:00 | |||
* 1: 12:00 | |||
* 2, 13: 21:00 | |||
* 3: 06:00 | |||
* 4: 16:00 | |||
* 5: 20:00 | |||
* 6: 03:00 | |||
* 7: 04:00 | |||
* 8: 07:00 | |||
* 9: 10:00 | |||
* 10: 13:00 | |||
* 11: 17:00 | |||
* 12: 19:00 | |||
* 14: 00:00 (new day) | |||
|- | |- | ||
| DirectTime || Int || || | | DirectTime || Int || || Set the hour to {DirectTime} and minutes to 00 | ||
|- | |- | ||
| PassTime || Int || || | | PassTime || Int || || Set the hour to {current hour} + {PassTime} and minutes to 00 | ||
|- | |- | ||
| ActReset || Bool || || | | ActReset || Bool || || |