Yaz0: Difference between revisions

Jump to navigation Jump to search
no edit summary
imported>Leoetlino
No edit summary
imported>Leoetlino
No edit summary
Line 1: Line 1:
<onlyinclude>
<onlyinclude>'''Yaz0''' is a compression algorithm used in many Nintendo games.</onlyinclude>
'''Yaz0''' is a compression algorithm used in many Nintendo games.
</onlyinclude>


== Structure ==
== Structure ==
Line 7: Line 5:


== Usage in ''Breath of the Wild'' ==
== Usage in ''Breath of the Wild'' ==
Yaz0 is the only compression algorithm that is used in the game. Many resources, such as [[bactorpack]]s and [[BYML]]s are compressed. However, content files that are inside of archives that have already been compressed (such as [[ActorParam]] files) are typically uncompressed.
Yaz0 is the only compression algorithm that is used in ''Breath of the Wild''. Many resources, such as [[bactorpack]]s and [[BYML]]s are compressed. However, content files that are inside of archives that have already been compressed (such as [[ActorParam]] files) are typically uncompressed.


== Tools ==
== Tools ==
Anonymous user

Navigation menu