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(Reworking the instructions to install botw on cemu) |
(→Installing mods using BCML: Change to UKMM) |
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=== Installing mods using BCML === | === Installing mods using BCML === | ||
[[Help:Tools/UKMM#BCML_or_UKMM?|Don't]] | |||
=== Installing mods using UKMM === | |||
Mods that are packaged as a graphic pack or as a BNP can be installed using [[Help:Tools/UKMM|UKMM]], a mod loading tool. In addition to being simpler than manually extracting and enabling the mod, BCML is designed to resolve certain kinds of conflicts between different mods. Mods that modify many types of content, including the [[RSTB]], the same [[SARC]] files, or [[Message archives]], among many others, will not function properly together unless the changes are merged. BCML does this automatically. To install mods with BCML: | |||
# Install UKMM using the instructions [[Help:Tools/UKMM#Installation|here]]. | |||
# Open UKMM. | |||
# Set up UKMM using the instructions [[Help:Tools/UKMM#Setup|here]]. | |||
# Use the Install tab to install mods. (See [[Help:Tools/UKMM#No,_really,_how_do_I_use_it?|here]] if this is confusing) | |||
For more information on using UKMM, see the [https://nicenenerd.github.io/UKMM/ UKMM docs]. | |||
UKMM should automatically enable installed mods in Cemu, but check to make sure by opening the Cemu graphic pack menu and making sure the "UKMM" graphic pack under <code>The Legend of Zelda: Breath of the Wild/Mods/UKMM</code> is enabled. | |||
=== Installing mods with the graphic pack menu === | === Installing mods with the graphic pack menu === |