AIDef:AI/ForestGiantStoneShootBattle: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
 
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| ForceAttackArea || Float ||  ||  
| ForceAttackArea || Float ||  ||  
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| ShootItemName2 || String ||  ||  
| ShootItemName2 || String ||  || Actor Name for 2nd thrown item.
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| ShootItemRate1 || Int ||  ||  
| ShootItemRate1 || Int ||  || The rate at which ShootItemName is used. If set to 0 ShootItemName2 will be used 100% of the time.
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| ShootItemName || String ||  ||  
| ShootItemName || String ||  || Actor Name for thrown item.
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| AttackAngle || Float ||  ||  
| AttackAngle || Float ||  ||  
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== Children ==
== Children ==
52

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