ResidentActorMgr: Difference between revisions

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Added Wii U init address
imported>Leoetlino
(create stubs for all known subsystems)
 
(Added Wii U init address)
 
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{{Subsystem infobox|name=ResidentActorMgr|is_name_official=1|description=Creates and manages actors that are always kept in memory such as GameROMPlayer|init_addr_switch150=000000710090E0A0}}
{{Subsystem infobox|name=ResidentActorMgr|is_name_official=1|description=Creates and manages actors that are always kept in memory such as GameROMPlayer|init_addr_switch150=000000710090E0A0|init_addr_wiiu150=02E38C4C}}
{{stub}}
{{stub}}


[[Category: Internals]]
[[Category: Internals]]
[[Category: Subsystems (BotW)]]
[[Category: Subsystems (BotW)]]
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