AAMP: Difference between revisions

Jump to navigation Jump to search
m
imported>Leoetlino
imported>Leoetlino
m (→‎Usage in Breath of the Wild: link to bactorpack)
Line 187: Line 187:


== Usage in ''Breath of the Wild'' ==
== Usage in ''Breath of the Wild'' ==
AAMP files are used in ''Breath of the Wild'' to store parameters that define the game's behaviour. They are very frequently used inside .sbactorpack archives, where they define most of an Actor's characteristics.
AAMP files are used in ''Breath of the Wild'' to store parameters that define the game's behaviour. They are very frequently used inside [[bactorpack]] archives, where they define most of an Actor's characteristics.


=== Naming conventions for arrays ===
=== Naming conventions for arrays ===
Anonymous user

Navigation menu