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imported>Leoetlino (→Link system: emphasis on generation group) |
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===Definitions=== | ===Definitions=== | ||
{{expand section}} | {{expand section}} | ||
Cs means Constraint<ref>SliderCs links are handled by a function {{addr|a=0x7100F70D60|ver=nx-1.5.0}} that is also called by [[AIDef:Action/SwitchStepSliderConstraint]]</ref>. | |||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
! ID !! Name !! Description !! Official description | ! ID !! Name !! Description !! Official description | ||
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| 3 || AxisZ || - || Z軸シグナル | | 3 || AxisZ || - || Z軸シグナル | ||
|- | |- | ||
| 37 || BAndSCs || | | 37 || BAndSCs || Ball & Socket constraint || ボール&ソケットCS | ||
|- | |- | ||
| 38 || BAndSLimitAngYCs || | | 38 || BAndSLimitAngYCs || Y angular velocity limited Ball & Socket constraint || Y角速度制限付ボール&ソケットCS | ||
|- | |- | ||
| 0 || BasicSig || Basic signal || 基本シグナル | | 0 || BasicSig || Basic signal || 基本シグナル | ||
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| 14 || ChangeAtnSig || Signal on Attention change (e.g. picking up a weapon) || アテンション変更時シグナル | | 14 || ChangeAtnSig || Signal on Attention change (e.g. picking up a weapon) || アテンション変更時シグナル | ||
|- | |- | ||
| 39 || CogWheelCs || | | 39 || CogWheelCs || Gear/cogwheel constraint || 歯車CS | ||
|- | |- | ||
| 21 || CopyWaitRevival || Activate links when the revival flag of the CopyWaitRevival target is set (e.g. can be used with LinkTagAnd to trigger basic signals when a chest is opened) || 配置自動セーブ継承 | | 21 || CopyWaitRevival || Activate links when the revival flag of the CopyWaitRevival target is set (e.g. can be used with LinkTagAnd to trigger basic signals when a chest is opened) || 配置自動セーブ継承 | ||
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| 7 || GimmickSuccess || Success signal (used for minigames) || ネタ成功シグナル | | 7 || GimmickSuccess || Success signal (used for minigames) || ネタ成功シグナル | ||
|- | |- | ||
| 33 || HingeCs || | | 33 || HingeCs || Hinge constraint || ヒンジCS | ||
|- | |- | ||
| 12 || LifeZero || Emit a LifeZero signal when the life of the source object is 0 || ライフ0 | | 12 || LifeZero || Emit a LifeZero signal when the life of the source object is 0 || ライフ0 | ||
|- | |- | ||
| 34 || LimitHingeCs || | | 34 || LimitHingeCs || Limited hinge constraint || 制限付ヒンジCS | ||
|- | |- | ||
| 27 || ModelBind || - || モデルバインド | | 27 || ModelBind || - || モデルバインド | ||
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| 36 || PulleyCs || - || 滑車CS | | 36 || PulleyCs || - || 滑車CS | ||
|- | |- | ||
| 40 || RackAndPinionCs || - || ラック&ピニオンCS | | 40 || RackAndPinionCs || Rack-and-pinion constraint || ラック&ピニオンCS | ||
|- | |- | ||
| 23 || Recreate || Recreates the target object || 再生成 | | 23 || Recreate || Recreates the target object || 再生成 | ||
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| 25 || SensorBind || - || センサバインド | | 25 || SensorBind || - || センサバインド | ||
|- | |- | ||
| 35 || SliderCs || | | 35 || SliderCs || Slider constraint || スライダーCS | ||
|- | |- | ||
| 13 || Stable || - || 安定 | | 13 || Stable || - || 安定 |