Translations:WorldMgr/10/en: Difference between revisions

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=== TimeMgr::reset ===
=== TimeMgr::reset ===
This is called whenever a stage is unloaded (essentially every time the loading screen is shown).
This is called whenever a stage is unloaded (essentially every time the loading screen is shown when loading a different kind of stage -- e.g. shrine → overworld, but not shrine → shrine or overworld → overworld).
* Blood Moon checks are delayed.
* Blood Moon checks are delayed.
* The AnimalMaster_Appearance flag is cleared, meaning the Lord of the Mountain will not appear.
* The AnimalMaster_Appearance flag is cleared, meaning the Lord of the Mountain will not appear.

Latest revision as of 21:19, 13 May 2020

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Message definition (WorldMgr)
=== TimeMgr::reset ===
This is called whenever a stage is unloaded (essentially every time the loading screen is shown when loading a different kind of stage -- e.g. shrine → overworld, but not shrine → shrine or overworld → overworld).
* Blood Moon checks are delayed.
* The AnimalMaster_Appearance flag is cleared, meaning the Lord of the Mountain will not appear.

TimeMgr::reset

This is called whenever a stage is unloaded (essentially every time the loading screen is shown when loading a different kind of stage -- e.g. shrine → overworld, but not shrine → shrine or overworld → overworld).

  • Blood Moon checks are delayed.
  • The AnimalMaster_Appearance flag is cleared, meaning the Lord of the Mountain will not appear.