Translations:Object respawning/28/en: Difference between revisions

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Latest revision as of 23:14, 28 May 2020

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Message definition (Object respawning)
Revival flags for objects under this policy have their [[ResetType]] set to 0 and the position of the object on the main map is stored in the upper 7 bits of the initial flag value.

Revival flags for objects under this policy have their GameDataMgr set to 0 and the position of the object on the main map is stored in the upper 7 bits of the initial flag value.