TitleBG.pack: Difference between revisions

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'''TitleBG.pack''' is a [[SARC|SARC archive]] which is found in [[Content/Pack]]. It contains frequently-used files that the game keeps loaded into memory in order to access them faster.
<onlyinclude>
'''TitleBG.pack''' is a [[SARC|SARC archive]] which is found in [[Content/Pack]]. It contains most files that are used to initialise the game during the title screen in order to improve performance.
</onlyinclude>
The archive is loaded by [[StarterPackMgr]] (see [[Executable]]) and also as soon as the title screen has finished loading by a [[GameScene]] function<ref>"processes TitleBG in the background of the title screen" ("タイトル画面のバックグラウンド処理中") at 0x71007B3CAC</ref> and unloaded immediately after processing is complete<ref>0x71007B447C</ref>. GameScene will always wait for this function to finish before loading any [[stage]] that isn't the title stage, such as the main world (MainField) or shrines (CDungeon). Progress is represented by the first 20% of the loading bar<ref>0x71007ACCA4</ref> on the loading screen. TitleBG.pack is only loaded once per game launch.


== Folders ==
== Contents ==
Many of the folders in TitleBG.pack are the same as those in the base [[Content]] folder, and behave in the same way. However, it also contains some new folders.
{{content section|target=Content/Actor|text=Actor}}
{{content section|target=Content/AnimationDrivenSpeed|text=AnimationDrivenSpeed}}
{{content section|target=Content/Camera|text=Camera}}
{{content section|target=Content/Demo|text=Demo}}
{{content section|target=Content/Effect|text=Effect}}
{{content section|target=Content/EventFlow|text=EventFlow}}
{{content section|target=Content/Map|text=Map}}
{{content section|target=Content/Model|text=Model}}
{{content section|target=Content/Quest|text=Quest}}
{{content section|target=Content/Sound|text=Sound}}
{{content section|target=Content/Terrain/System|text=Terrain/System}}
{{content section|target=Content/WorldMgr|text=WorldMgr}}


=== Actor ===
Behaves the same as [[Content/Actor]], but also contains the additional folder '''Actor/AS''', which contains AS files for a few (commonly-used?) cutscenes.
=== AnimationDrivenSpeed ===
Contains [[AnimalUnitSpeed.bin]] and [[NPCSpeed.byml]].
=== Camera ===
=== Demo ===
=== Effect ===
Behaves the same as [[Content/Effect]].
=== Event ===
Behaves the same as [[Content/Event]], but also contains the [[ResidentEvent.byml]] file.
=== EventFlow ===
Behaves the same as [[.sbeventpack/EventFlow]].
=== Map ===
See [[Content/Map]] for details.
=== Model ===
Behaves the same as [[Content/Model]].
=== Quest ===
Contains [[QuestProduct.sbquestpack]], a file which defines all of the game's quests.
=== Sound ===
Behaves the same as [[Content/Sound]]
=== Terrain ===
=== WorldMgr ===
Contains [[normal.bwinfo]], which contains parameters for the game's environmental and weather settings.
[[Category:Content (BotW)]]
[[Category:Content (BotW)]]
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