TSCB: Difference between revisions

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(More in depth exploration of the Extra Information Array structure.)
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</onlyinclude>
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== TSCB File Specification ==
==TSCB File Specification==


=== Header ===
===Header===
{| class="wikitable"
{| class="wikitable"
!Offset (h)
!Offset (h)
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|}
|}


== Material Information Array ==
==Material Information Array==
The material information array references texture data contained in <code>content/Model/Terrain.Tex1.sbfres</code>.
The material information array references texture data contained in <code>content/Model/Terrain.Tex1.sbfres</code>.


=== Header ===
===Header===
The material information header is one value, the section size. This includes the index table and the value table.
The material information header is one value, the section size. This includes the index table and the value table.
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=== Material Information Array Lookup Table ===
===Material Information Array Lookup Table===
Following the header is a table of relative offsets to each entry in <code>material_info_array</code>
Following the header is a table of relative offsets to each entry in <code>material_info_array</code>
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=== Material Information Value Table ===
===Material Information Value Table===
Each entry in the array contains an index and four attributes
Each entry in the array contains an index and four attributes
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== Area Array ==
==Area Array==


=== Area Array Lookup Table ===
===Area Array Lookup Table===
Following the material information section is a table of relative offsets to each entry in area_array
Following the material information section is a table of relative offsets to each entry in area_array
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=== Area Array Value Table ===
===Area Array Value Table===
Each entry contains meta data for one tile in the terrain scene. There are multiple levels of detail (lod) for the terrain.
Each entry contains meta data for one tile in the terrain scene. There are multiple levels of detail (lod) for the terrain.


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==== Parameters ====
====Parameters====
<code>x</code> - Area tile x coordinate (East-West)
<code>x</code> - Area tile x coordinate (East-West)


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<code>area_size</code> - Determines the length and width of the area. It can be calculated with:<blockquote><code>(area_size / tile_size * world_scale) * 20</code></blockquote><code>tile_size</code> and <code>world_scale</code> are in the header.
<code>area_size</code> - Determines the length and width of the area. It can be calculated with:<blockquote><code>(area_size / tile_size * world_scale) * 20</code></blockquote><code>tile_size</code> and <code>world_scale</code> are in the header.


=== Extra Information Array ===
===Extra Information Array===
if <code>ref_extra</code> does not equal <code>0</code> there is an <code>extra_info_array</code> attached to this area. The array is 4 or 8 values long.
if <code>ref_extra</code> does not equal <code>0</code> there is an <code>extra_info_array</code> attached to this area. The array is 4 or 8 values long.


Every area includes a [[HGHT|.hght]] and [[MATE|.mate]] file. The <code>extra_info_array</code> indicates if there is an additional [[Water.extm|.water.extm]] and / or [[Grass.extm|.grass.extm]] file
Every area includes a [[HGHT|.hght]] and [[MATE|.mate]] file. The <code>extra_info_array</code> indicates if there is an additional [[Water.extm|.water.extm]] and / or [[Grass.extm|.grass.extm]] file


==== Header ====
====Header====
{| class="wikitable"
{| class="wikitable"
!Offset (h)
!Offset (h)
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|4
|4
|Unsigned Int
|Unsigned Int
|extra_info_array length. Number of values (not elements) in array.  
|extra_info_array length. Number of values (not elements) in array.
|-
|-
|<code>(0x04)</code>
|<code>(0x04)</code>
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|}
|}


==== Extra Information Array Value Table ====
====Extra Information Array Value Table====
After the Header, there is either 1 (extra_info_array length 4) or 2 (extra_info_array length 8) elements of this structure.
After the Header, there is <code>extra_info_array length</code> / 4 elements of this structure.
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It seems that water is <code>[3, 1, 1]</code> and grass is <code>[3, 0, 1]</code>
It seems that water is <code>[3, 1, 1]</code> and grass is <code>[3, 0, 1]</code>


== <code>stera</code> File Positions ==
==<code>stera</code> File Positions==
[[File:Stera_File_Positions.png|alt=stera File Positions|thumb|<code>stera</code> File Positions]]
[[File:Stera_File_Positions.png|alt=stera File Positions|thumb|<code>stera</code> File Positions]]
<code>stera</code> files referenced in the area array are positioned using a [[wikipedia:Z-order_curve|z-order curve]] or the [[wikipedia:Moser–de_Bruijn_sequence|Moser-de Bruijn sequence]].
<code>stera</code> files referenced in the area array are positioned using a [[wikipedia:Z-order_curve|z-order curve]] or the [[wikipedia:Moser–de_Bruijn_sequence|Moser-de Bruijn sequence]].