Stage: Difference between revisions

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imported>Leoetlino
(→‎Types: they're called map types apparently (according to telemetry code).)
imported>Leoetlino
(Changed redirect target from GameScene to GameScene)
 
(5 intermediate revisions by the same user not shown)
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{{Stub}}
#REDIRECT [[GameScene#Stages]]
 
[[Category: Internals]]
== Types ==
{| class="wikitable"
|+
!Type
!Description
!Map types
|-
|0
|Invalid
| -
|-
|1
|Open world stage (except GameTestField)
|MainField, AocField
|-
|2
|Indoor stage
|CDungeon, MainFieldSpot, GameTestDungeon
|-
|3
|Open world stage (GameTestField)
|GameTestField
|-
|4
|MainFieldDungeon
|MainFieldDungeon
|-
|5
|Indoor stage or viewer stage
|?
|}
Maps that have the same stage type typically use the same subsystems and share most characteristics. For example, all open world stages use the [[Tera]] height map terrain system and load [[Map unit|map units]] in the same way.
[[Category:Internals]]

Latest revision as of 12:02, 24 October 2018

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