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Found 3 translations.

NameCurrent message text
 h English (en)<source lang="c++">
float points = 0.0;
for (kill_flag : this->byml["flag"])
   int kill_count = GameData::getIntegerFlag(kill_flag["name"]);
   points += kill_count * kill_flag["point"];
 h French (fr)<source lang="c++">
float points = 0.0;
for (kill_flag : this->byml["flag"])
   int kill_count = GameData::getIntegerFlag(kill_flag["name"]);
   points += kill_count * kill_flag["point"];
 h Chinese (zh)<source lang="c++">
float points = 0.0;
for (kill_flag : this->byml["flag"]) // 枚舉所有敵人
    int kill_count = GameData::getIntegerFlag(kill_flag["name"]);
    points += kill_count * kill_flag["point"]; // 殺敵數 * 此敵人的分數