11 May 2020
- 13:3913:39, 11 May 2020 diff hist +698 N Translations:Difficulty scaling/385/fr Created page with "<source lang="c++">__int64 SiteBoss::getInitialHP(SiteBoss *this) // 0x71002D01F4 { const int baseHp = Enemy::getInitialHP(this); const int halfBaseHp = baseHp >> 1; con..." current
- 13:3913:39, 11 May 2020 diff hist +36 Nivellement de la difficulté Created page with "Les Ombres de Ganon varient elles aussi en difficulté mais suivent un système différent. Leur HP est déterminé par le HP de base (réglé dans ActorParam/GeneralParamLi..."
- 13:3913:39, 11 May 2020 diff hist +234 N Translations:Difficulty scaling/384/fr Created page with "Les Ombres de Ganon varient elles aussi en difficulté mais suivent un système différent. Leur HP est déterminé par le HP de base (réglé dans ActorParam/GeneralParamLi..." current
- 13:3813:38, 11 May 2020 diff hist +2 Nivellement de la difficulté Created page with "== Ombres de Ganon =="
- 13:3813:38, 11 May 2020 diff hist +21 N Translations:Difficulty scaling/383/fr Created page with "== Ombres de Ganon ==" current
- 13:3813:38, 11 May 2020 diff hist +66 Nivellement de la difficulté Created page with "Pour rendre tout cela plus facile à comprendre, voici des liens vers : * [https://docs.google.com/spreadsheets/d/e/2PACX-1vRSlyOD7FLAn1TUBn64Pu8Pld-WOfgcVByuywHMWvBTEV0j8potD..."
- 13:3813:38, 11 May 2020 diff hist +522 N Translations:Difficulty scaling/382/fr Created page with "Pour rendre tout cela plus facile à comprendre, voici des liens vers : * [https://docs.google.com/spreadsheets/d/e/2PACX-1vRSlyOD7FLAn1TUBn64Pu8Pld-WOfgcVByuywHMWvBTEV0j8potD..." current
- 13:3613:36, 11 May 2020 diff hist +4 Nivellement de la difficulté Created page with "== Les données =="
- 13:3613:36, 11 May 2020 diff hist +18 N Translations:Difficulty scaling/381/fr Created page with "== Les données ==" current
- 13:3613:36, 11 May 2020 diff hist +1 Nivellement de la difficulté Created page with "Pseudocode (1.0.0) :"
- 13:3613:36, 11 May 2020 diff hist +20 N Translations:Difficulty scaling/379/fr Created page with "Pseudocode (1.0.0) :" current
- 13:3613:36, 11 May 2020 diff hist −1 Nivellement de la difficulté Created page with "Analogue à <code>LevelSensor::scaleWeapon</code>."
- 13:3613:36, 11 May 2020 diff hist +50 N Translations:Difficulty scaling/378/fr Created page with "Analogue à <code>LevelSensor::scaleWeapon</code>." current
- 13:3513:35, 11 May 2020 diff hist +55 N Translations:Difficulty scaling/377/fr Created page with "=== <code>Ecosystem::LevelSensor::scaleActor</code> ===" current
- 13:3513:35, 11 May 2020 diff hist +1 Nivellement de la difficulté Created page with "Pseudocode (1.0.0) :"
- 13:3513:35, 11 May 2020 diff hist +20 N Translations:Difficulty scaling/375/fr Created page with "Pseudocode (1.0.0) :" current
- 13:3513:35, 11 May 2020 diff hist +56 N Translations:Difficulty scaling/371/fr Created page with "=== <code>Ecosystem::LevelSensor::scaleWeapon</code> ===" current
- 13:3513:35, 11 May 2020 diff hist +24 Nivellement de la difficulté Created page with "En pratique, ces paramètres n'ont jamais été modifiés. 1.5.0 (qui sera sans doute la dernière mise à jour du jeu) a toujours les mêmes Level2WeaponPower et Level2EnemyP..."
- 13:3513:35, 11 May 2020 diff hist +180 N Translations:Difficulty scaling/370/fr Created page with "En pratique, ces paramètres n'ont jamais été modifiés. 1.5.0 (qui sera sans doute la dernière mise à jour du jeu) a toujours les mêmes Level2WeaponPower et Level2EnemyP..." current
- 13:3413:34, 11 May 2020 diff hist +13 Nivellement de la difficulté Created page with "Appelée par PlacementMgr au moment du spawn des acteurs."
- 13:3413:34, 11 May 2020 diff hist +61 N Translations:Difficulty scaling/364/fr Created page with "Appelée par PlacementMgr au moment du spawn des acteurs." current
- 13:3413:34, 11 May 2020 diff hist +60 N Translations:Difficulty scaling/363/fr Created page with "=== <code>Ecosystem::LevelSensor::calculatePoints</code> ===" current
- 13:3413:34, 11 May 2020 diff hist +16 Nivellement de la difficulté Created page with "Met en place les structures byml pour la lecture de Ecosystem/LevelSensor.byml."
- 13:3413:34, 11 May 2020 diff hist +83 N Translations:Difficulty scaling/362/fr Created page with "Met en place les structures byml pour la lecture de Ecosystem/LevelSensor.byml." current
- 13:3413:34, 11 May 2020 diff hist +7 Nivellement de la difficulté Created page with "Cette fonction est appelée par <code>Ecosystem::init</code> depuis <code>ksys::InitializeApp</code>"
- 13:3413:34, 11 May 2020 diff hist +100 N Translations:Difficulty scaling/361/fr Created page with "Cette fonction est appelée par <code>Ecosystem::init</code> depuis <code>ksys::InitializeApp</code>" current
- 13:3313:33, 11 May 2020 diff hist +53 N Translations:Difficulty scaling/360/fr Created page with "=== <code>Ecosystem::LevelSensor::loadByml</code> ===" current
- 13:3313:33, 11 May 2020 diff hist +8 Nivellement de la difficulté Created page with "== Algorithme de nivellement =="
- 13:3313:33, 11 May 2020 diff hist +31 N Translations:Difficulty scaling/359/fr Created page with "== Algorithme de nivellement ==" current
- 13:3313:33, 11 May 2020 diff hist +11 N Translations:Difficulty scaling/350/fr Created page with "Description" current
- 13:3313:33, 11 May 2020 diff hist +1 Nivellement de la difficulté Created page with "Valeur"
- 13:3313:33, 11 May 2020 diff hist +6 N Translations:Difficulty scaling/349/fr Created page with "Valeur" current
- 13:3313:33, 11 May 2020 diff hist +2 Nivellement de la difficulté Created page with "== Propriétés =="
- 13:3313:33, 11 May 2020 diff hist +18 N Translations:Difficulty scaling/344/fr Created page with "== Propriétés ==" current
- 13:3213:32, 11 May 2020 diff hist +7 Nivellement de la difficulté Created page with "Contrôle l'apparition ou non d'un ennemi dans le Mode Expert."
- 13:3213:32, 11 May 2020 diff hist +62 N Translations:Difficulty scaling/341/fr Created page with "Contrôle l'apparition ou non d'un ennemi dans le Mode Expert." current
- 13:3213:32, 11 May 2020 diff hist +11 N Translations:Difficulty scaling/340/fr Created page with "Description" current
- 13:3213:32, 11 May 2020 diff hist +11 Nivellement de la difficulté Created page with "Valeur par défaut"
- 13:3213:32, 11 May 2020 diff hist +18 N Translations:Difficulty scaling/339/fr Created page with "Valeur par défaut" current
- 13:3213:32, 11 May 2020 diff hist +1 Nivellement de la difficulté Created page with "Paramètre"
- 13:3213:32, 11 May 2020 diff hist +10 N Translations:Difficulty scaling/338/fr Created page with "Paramètre" current
- 13:3113:31, 11 May 2020 diff hist 0 Nivellement de la difficulté Created page with "== Ennemis =="
- 13:3113:31, 11 May 2020 diff hist +13 N Translations:Difficulty scaling/334/fr Created page with "== Ennemis ==" current
- 13:3113:31, 11 May 2020 diff hist +13 Nivellement de la difficulté Created page with "En résumé, pour les armes non issues d'amiibo, Attaque ↑ donne un pouvoir d'attaque aléatoire."
- 13:3113:31, 11 May 2020 diff hist +99 N Translations:Difficulty scaling/333/fr Created page with "En résumé, pour les armes non issues d'amiibo, Attaque ↑ donne un pouvoir d'attaque aléatoire." current
- 13:3113:31, 11 May 2020 diff hist 0 Nivellement de la difficulté Created page with "Entier aléatoire entre addGuardMin et addGuardMax"
- 13:3113:31, 11 May 2020 diff hist +50 N Translations:Difficulty scaling/332/fr Created page with "Entier aléatoire entre addGuardMin et addGuardMax" current
- 13:3113:31, 11 May 2020 diff hist −6 Nivellement de la difficulté Created page with "Garde ↑"
- 13:3113:31, 11 May 2020 diff hist +9 N Translations:Difficulty scaling/331/fr Created page with "Garde ↑" current
- 13:3113:31, 11 May 2020 diff hist +69 N Translations:Difficulty scaling/330/fr Created page with "GlobalParameter::shieldSurfMasterFrictionRatio" current
- 13:3113:31, 11 May 2020 diff hist −3 Nivellement de la difficulté Created page with "Glisse ↑"
- 13:3113:31, 11 May 2020 diff hist +10 N Translations:Difficulty scaling/329/fr Created page with "Glisse ↑" current
- 13:3113:31, 11 May 2020 diff hist +4 Nivellement de la difficulté Created page with "Flottant aléatoire entre addRapidFireMin et addRapidFireMax"
- 13:3113:31, 11 May 2020 diff hist +60 N Translations:Difficulty scaling/328/fr Created page with "Flottant aléatoire entre addRapidFireMin et addRapidFireMax" current
- 13:3113:31, 11 May 2020 diff hist +3 Nivellement de la difficulté Created page with "Visée rapide (arcs)"
- 13:3113:31, 11 May 2020 diff hist +20 N Translations:Difficulty scaling/327/fr Created page with "Visée rapide (arcs)" current
- 13:3113:31, 11 May 2020 diff hist −4 Nivellement de la difficulté Created page with "Tirs x 5"
- 13:3113:31, 11 May 2020 diff hist +8 N Translations:Difficulty scaling/326/fr Created page with "Tirs x 5" current
- 13:3113:31, 11 May 2020 diff hist −8 Nivellement de la difficulté Created page with "Tirs x N (arcs)"
- 13:3113:31, 11 May 2020 diff hist +15 N Translations:Difficulty scaling/325/fr Created page with "Tirs x N (arcs)" current
- 13:3113:31, 11 May 2020 diff hist +4 Nivellement de la difficulté Created page with "Flottant aléatoire entre addThrowMin et addThrowMax"
- 13:3113:31, 11 May 2020 diff hist +52 N Translations:Difficulty scaling/324/fr Created page with "Flottant aléatoire entre addThrowMin et addThrowMax" current
- 13:3013:30, 11 May 2020 diff hist +10 Nivellement de la difficulté Created page with "Distance lancers ↑"
- 13:3013:30, 11 May 2020 diff hist +20 N Translations:Difficulty scaling/323/fr Created page with "Distance lancers ↑" current
- 13:3013:30, 11 May 2020 diff hist 0 Nivellement de la difficulté Created page with "Entier aléatoire entre addLifeMin et addLifeMax"
- 13:3013:30, 11 May 2020 diff hist +48 N Translations:Difficulty scaling/322/fr Created page with "Entier aléatoire entre addLifeMin et addLifeMax" current
- 13:3013:30, 11 May 2020 diff hist +2 Nivellement de la difficulté Created page with "Durabilité ↑"
- 13:3013:30, 11 May 2020 diff hist +15 N Translations:Difficulty scaling/321/fr Created page with "Durabilité ↑" current
- 13:3013:30, 11 May 2020 diff hist 0 Nivellement de la difficulté Created page with "Entier aléatoire entre addAtkMin et addAtkMax"
- 13:3013:30, 11 May 2020 diff hist +46 N Translations:Difficulty scaling/320/fr Created page with "Entier aléatoire entre addAtkMin et addAtkMax" current
- 13:3013:30, 11 May 2020 diff hist +2 Nivellement de la difficulté Created page with "Attaque ↑"
- 13:3013:30, 11 May 2020 diff hist +11 N Translations:Difficulty scaling/319/fr Created page with "Attaque ↑" current
- 13:3013:30, 11 May 2020 diff hist +1 Nivellement de la difficulté Created page with "Aucun"
- 13:3013:30, 11 May 2020 diff hist +5 N Translations:Difficulty scaling/318/fr Created page with "Aucun" current
- 13:2913:29, 11 May 2020 diff hist +4 Nivellement de la difficulté Created page with "Valeur qui est utilisée pour l'effet bonus"
- 13:2913:29, 11 May 2020 diff hist +43 N Translations:Difficulty scaling/317/fr Created page with "Valeur qui est utilisée pour l'effet bonus" current
- 13:2913:29, 11 May 2020 diff hist +5 N Translations:Difficulty scaling/316/fr Created page with "Bonus" current
- 13:2913:29, 11 May 2020 diff hist 0 Nivellement de la difficulté Created page with "==== Non amiibo ===="
- 13:2913:29, 11 May 2020 diff hist +20 N Translations:Difficulty scaling/315/fr Created page with "==== Non amiibo ====" current
- 13:2913:29, 11 May 2020 diff hist −8 Nivellement de la difficulté Created page with "En résumé, pour les armes amiibo, Attaque ↑ donne toujours le pouvoir d'attaque maximum. Il n'y a pas d'aléatoire."
- 13:2913:29, 11 May 2020 diff hist +119 N Translations:Difficulty scaling/314/fr Created page with "En résumé, pour les armes amiibo, Attaque ↑ donne toujours le pouvoir d'attaque maximum. Il n'y a pas d'aléatoire." current
- 13:2913:29, 11 May 2020 diff hist −6 Nivellement de la difficulté Created page with "Garde ↑"
- 13:2913:29, 11 May 2020 diff hist +9 N Translations:Difficulty scaling/313/fr Created page with "Garde ↑" current
- 13:2913:29, 11 May 2020 diff hist −3 Nivellement de la difficulté Created page with "Glisse ↑"
- 13:2913:29, 11 May 2020 diff hist +10 N Translations:Difficulty scaling/312/fr Created page with "Glisse ↑" current
- 13:2913:29, 11 May 2020 diff hist +3 Nivellement de la difficulté Created page with "Visée rapide (arcs)"
- 13:2913:29, 11 May 2020 diff hist +20 N Translations:Difficulty scaling/311/fr Created page with "Visée rapide (arcs)" current
- 13:2913:29, 11 May 2020 diff hist −4 Nivellement de la difficulté Created page with "Tirs x 5"
- 13:2913:29, 11 May 2020 diff hist +8 N Translations:Difficulty scaling/310/fr Created page with "Tirs x 5" current
- 13:2913:29, 11 May 2020 diff hist −8 Nivellement de la difficulté Created page with "Tirs x N (arcs)"
- 13:2913:29, 11 May 2020 diff hist +15 N Translations:Difficulty scaling/309/fr Created page with "Tirs x N (arcs)" current
- 13:2813:28, 11 May 2020 diff hist +10 Nivellement de la difficulté Created page with "Distance lancers ↑"
- 13:2813:28, 11 May 2020 diff hist +20 N Translations:Difficulty scaling/308/fr Created page with "Distance lancers ↑" current
- 13:2813:28, 11 May 2020 diff hist +2 Nivellement de la difficulté Created page with "Durabilité ↑"
- 13:2813:28, 11 May 2020 diff hist +15 N Translations:Difficulty scaling/307/fr Created page with "Durabilité ↑" current
- 13:2813:28, 11 May 2020 diff hist +2 Nivellement de la difficulté Created page with "Attaque ↑"
- 13:2813:28, 11 May 2020 diff hist +11 N Translations:Difficulty scaling/306/fr Created page with "Attaque ↑" current
- 13:2813:28, 11 May 2020 diff hist +1 Nivellement de la difficulté Created page with "Aucun"
- 13:2813:28, 11 May 2020 diff hist +5 N Translations:Difficulty scaling/305/fr Created page with "Aucun" current
- 13:2813:28, 11 May 2020 diff hist −12 Nivellement de la difficulté Created page with "Valeur qui est utilisée pour l'effet bonus"